1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanSound="Sound Providers"
//! header=sound.h
#ifndef header_sound_provider_raw
#define header_sound_provider_raw
#ifdef CL_API_DLL
#ifdef CL_SOUND_EXPORT
#define CL_API_SOUND __declspec(dllexport)
#else
#define CL_API_SOUND __declspec(dllimport)
#endif
#else
#define CL_API_SOUND
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "../soundprovider.h"
class CL_SoundProvider_Raw_Generic;
//: Sound provider in a raw PCM format (no header in file).
//- !group=Sound/Sound Providers!
//- !header=sound.h!
class CL_API_SOUND CL_SoundProvider_Raw : public CL_SoundProvider
{
//! Construction:
public:
//: Constructs a sound provider based on some raw PCM data.
//param sound_data: Raw PCM data.
//param num_samples: Number of samples to be read out of sound_data.
//param bytes_per_sample: The size of a sample in bytes. This is 2 for 16 bit, and 1 for 8 bit.
//param stereo: True if sound is stereo (two channels).
//param frequency: Playback frequency for sample data.
CL_SoundProvider_Raw(
void *sound_data,
int num_samples,
int bytes_per_sample,
bool stereo,
int frequency = 22050);
virtual ~CL_SoundProvider_Raw();
//! Operations:
public:
//: Called by CL_SoundBuffer when a new session starts.
//return: The soundbuffer session to be attached to the newly started session.
virtual CL_SoundProvider_Session *begin_session();
//: Called by CL_SoundBuffer when a session has finished. After this call,
//- <p>CL_SoundBuffer will not access the session anymore. It can safely be deleted
//- here (and in most cases should be delete here).</p>
virtual void end_session(CL_SoundProvider_Session *session);
//! Implementation:
private:
CL_SoundProvider_Raw_Generic *impl;
};
#endif
|