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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Core/precomp.h"
#include "API/Core/System/cl_assert.h"
#include "console_window_generic.h"
#include <iostream>
#include <cstdio>
#ifdef WIN32
#include <stdio.h>
static HANDLE scrbuf = NULL;
#endif
/////////////////////////////////////////////////////////////////////////////
// CL_ConsoleWindow_Generic Construction:
CL_ConsoleWindow_Generic::CL_ConsoleWindow_Generic(
const std::string &title,
int width,
int height)
{
#ifdef WIN32
AllocConsole();
SetConsoleTitle(title.c_str());
COORD coord;
coord.X = width;
coord.Y = height;
scrbuf =
CreateConsoleScreenBuffer(
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
CONSOLE_TEXTMODE_BUFFER,
NULL);
cl_assert(scrbuf != INVALID_HANDLE_VALUE);
SetConsoleActiveScreenBuffer(scrbuf);
SetConsoleScreenBufferSize(scrbuf, coord);
fstdout = 0;
fstdin = 0;
fstderr = 0;
#endif
}
CL_ConsoleWindow_Generic::~CL_ConsoleWindow_Generic()
{
#ifdef WIN32
close_file_handles();
CloseHandle(scrbuf);
#endif
}
/////////////////////////////////////////////////////////////////////////////
// CL_ConsoleWindow_Generic Operations:
void CL_ConsoleWindow_Generic::redirect_stdio()
{
#ifdef WIN32
close_file_handles();
fstdin = freopen("CONIN$","rt",stdin);
fstderr = freopen("CONOUT$", "wt", stderr);
fstdout = freopen("CONOUT$", "wt", stdout);
#endif
}
void CL_ConsoleWindow_Generic::redirect_stdio(const std::string &file)
{
close_file_handles();
fstdout = freopen(file.c_str(),"wt",stdout);
fstderr = freopen(file.c_str(),"wt",stderr);
}
void CL_ConsoleWindow_Generic::wait_for_key()
{
#ifdef WIN32
// If your application crashes here, you are linking with a single threaded
// libc in your application! -- mbn 13. Jan 2001.
#ifdef __BORLANDC__
std::string foo;
cin >> foo;
#else
while (!kbhit()) Sleep(250);
#endif
#endif
}
void CL_ConsoleWindow_Generic::display_close_message()
{
#ifdef WIN32
std::cout << std::endl << "(press any key to close this console window)";
std::cout.flush();
wait_for_key();
#endif
}
void CL_ConsoleWindow_Generic::close_file_handles()
{
#ifdef WIN32
if (fstdin)
{
fclose(fstdin); fstdin = 0;
}
if (fstderr)
{
fclose(fstderr); fstderr = 0;
}
if (fstdout)
{
fclose(fstdout); fstdout = 0;
}
#endif
}
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