File: display_window_win32.h

package info (click to toggle)
clanlib 1.0~svn3827-2
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 24,312 kB
  • ctags: 16,513
  • sloc: cpp: 101,606; xml: 6,410; makefile: 1,747; ansic: 463; perl: 424; php: 247; sh: 53
file content (189 lines) | stat: -rw-r--r-- 4,812 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

#ifndef header_display_window_win32
#define header_display_window_win32

#ifdef CL_API_DLL
#ifdef CL_DISPLAY_EXPORT
#define CL_API_DISPLAY __declspec(dllexport)
#else
#define CL_API_DISPLAY __declspec(dllimport)
#endif
#else
#define CL_API_DISPLAY
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include "Display/display_window_generic.h"
#include "API/Core/Math/rect.h"
#include "API/Display/input_context.h"
#include "API/Display/input_device.h"
#include <map>

#include <dinput.h>

#if DIRECTINPUT_HEADER_VERSION < 0x0800
#error Found DirectX headers older than 8.0. Please download a newer directx, and make sure its FIRST in the include path and library path (Tools->Options->Directories in MSVC).
#endif

class CL_API_DISPLAY CL_DisplayWindow_Win32 : public CL_DisplayWindow_Generic
{
//! Construction:
public:
	CL_DisplayWindow_Win32();

	virtual ~CL_DisplayWindow_Win32();

//! Attributes:
public:
	virtual int get_width() const;

	virtual int get_height() const;

	virtual bool is_fullscreen() const;

	virtual bool has_focus() const;

	virtual int get_buffer_count() const;

	virtual bool get_keycode(int keycode) const;

	HWND get_hwnd() { return hwnd; }

	virtual CL_InputContext *get_ic() { return &input_context; }

	const CL_Rect &get_layer_position() const { return layered_position; }

	LPDIRECTINPUT8 get_directinput() const { return directinput; }

	CL_Point mouse_pos;

	bool left_ctrl_down, left_alt_down, left_shift_down;

	bool right_ctrl_down, right_alt_down, right_shift_down;

//! Operations:
public:
	virtual void set_fullscreen(int width, int height, int bpp, int refresh_rate);

	virtual void set_windowed();

	virtual void set_title(const std::string &title);

	virtual void set_position(const CL_Rect &pos);

	virtual void set_position(int x, int y);

	virtual void set_size(int width, int height);

	virtual void set_buffer_count(int flipping_buffers);

	virtual void update(const CL_Rect &rect);

	virtual void flip(int interval);

	virtual void create_window(const CL_DisplayWindowDescription &desc);

	virtual void destroy_window();

	virtual void show_system_cursor();

	virtual void hide_system_cursor();

	void set_videomode(int width, int height, int bpp, int refresh_rate);

	void restore_videomode();

	virtual bool received_event(UINT uMsg, WPARAM wParam, LPARAM lParam);

//! Implementation:
private:
	//: Creates the initial window based on the window description.
	void create_new_window(const CL_DisplayWindowDescription &desc);

	//: Updates the already created window to new window description.
	void modify_window(const CL_DisplayWindowDescription &desc);

	static BOOL CALLBACK enum_windows_callback_save(HWND hwnd, LPARAM lParam);

	static BOOL CALLBACK enum_windows_callback_restore(HWND hwnd, LPARAM lParam);

	static BOOL CALLBACK enum_devices_callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);

	void received_keyboard_input(UINT uMsg, WPARAM wParam, LPARAM lParam);

	void received_mouse_input(UINT uMsg, WPARAM wParam, LPARAM lParam);

	void received_mouse_move(UINT uMsg, WPARAM wParam, LPARAM lParam);

	static std::map<HWND, CL_DisplayWindow_Win32 *> window_map;

	static LONG WINAPI message_handler(
		HWND hWnd,
		UINT uMsg,
		WPARAM wParam,
		LPARAM lParam);

	CL_InputContext input_context;

	CL_InputDevice keyboard;

	CL_InputDevice mouse;

	HWND hwnd;

	std::string title;

	bool fullscreen;

	bool allow_resize;

	bool layered;

	CL_Rect layered_position;

	int bpp;

	unsigned char keys_down[256];

	int previous_key_down;
	int repeat_count;

	CL_Rect saved_position;

	LPDIRECTINPUT8 directinput;

	std::map< HWND, std::pair<LONG, WINDOWPLACEMENT> > saved_window_positions;
};

#endif