1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#ifndef header_file_dialog_generic
#define header_file_dialog_generic
#if _MSC_VER > 1000
#pragma once
#endif
#include <string>
#include "API/Core/System/clanstring.h"
#include "API/signals.h"
#include "API/GUI/window.h"
#include "API/GUI/label.h"
#include "API/GUI/inputbox.h"
#include "API/GUI/button.h"
#include "API/GUI/treeview.h"
#include "API/GUI/inputdialog.h"
#include "API/GUI/filedialog.h"
//class CL_FileDialog;
class CL_StyleManager;
class CL_TreeNode;
/////////////////////////////////////////////////////////////////////////////
// FileInfo
class FileInfo
{
public:
FileInfo(std::string name, bool directory, bool readable, bool writable, bool hidden, int size);
std::string name;
bool directory;
bool readable;
bool writable;
bool hidden;
int size;
};
/////////////////////////////////////////////////////////////////////////////
// CL_FileDialog_Generic
class CL_FileDialog_Generic
{
//! Construction:
public:
CL_FileDialog_Generic(
CL_FileDialog *self,
const std::string &title,
const std::string &file,
const std::string &filter);
~CL_FileDialog_Generic();
//! Attributes:
public:
const CL_FileDialog::ButtonPressed &get_pressed_button(void) const;
const std::string &get_file() const;
const std::string &get_filter() const;
const std::string &get_dir() const;
const std::string &get_path() const;
bool is_hidden_files_visible() const;
//! Operations:
public:
void set_behavior(CL_FileDialog::Behavior behavior);
void set_file(const std::string &filename, bool refresh = true);
void set_dir(const std::string &dir, bool refresh = true);
void set_filter(const std::string &filter, bool refresh = true);
void show_hidden_files(bool enable);
void refresh();
//! Callbacks:
public:
void on_file_activated(const CL_TreeNode &node);
void on_button_quit(bool ok);
void on_button_parent();
void on_button_createdir();
void on_edit_dir();
void on_edit_file();
void on_edit_filter();
void on_set_options(const CL_DomElement &options);
//! Signals:
public:
CL_Signal_v1<const std::string &> sig_file_highlighted;
CL_Signal_v1<const std::string &> sig_file_selected;
CL_Signal_v1<const std::string &> sig_dir_entered;
//! Implementation:
private:
void read_dir();
static bool sort(const FileInfo &a, const FileInfo &b);
// Behaviou
CL_FileDialog::Behavior behavior;
// Button pressed
CL_FileDialog::ButtonPressed button;
CL_FileDialog *filedialog;
bool show_hidden;
CL_SlotContainer slots;
CL_Label *label_dir;
CL_InputBox *input_dir;
CL_Button *button_parent;
CL_Button *button_createdir;
CL_TreeView *treeview_files;
CL_Label *label_file;
CL_InputBox *input_file;
CL_Label *label_filter;
CL_InputBox *input_filter;
CL_Button *button_ok;
CL_Button *button_cancel;
std::string file;
std::string filter;
std::string dir;
std::string path;
std::vector<FileInfo> Directories;
std::vector<FileInfo> Files;
};
#endif
|