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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "precomp.h"
#include "treeview_generic.h"
#include "treenode_generic.h"
#include "API/GUI/gui_manager.h"
#include "API/Core/XML/dom_element.h"
const static std::string blank;
/////////////////////////////////////////////////////////////////////////////
// Construction:
CL_TreeView_Generic::CL_TreeView_Generic(CL_TreeView *self)
: show_root_decoration(true),
show_header(true),
treeview(self)
{
// Create client area (which is the main treeview)
CL_Component *client_area = new CL_Component(treeview);
treeview->set_client_area(client_area);
slot_paint_children = client_area->sig_paint_children().connect_virtual(
this, &CL_TreeView_Generic::on_paint_children);
}
CL_TreeView_Generic::~CL_TreeView_Generic()
{
delete treeview->get_client_area();
}
/////////////////////////////////////////////////////////////////////////////
// Attributes:
int CL_TreeView_Generic::get_column_count() const
{
return columns.size();
}
int CL_TreeView_Generic::get_column_width(int index) const
{
if(columns.size() == 0)
return treeview->get_client_area()->get_width();
if((unsigned int)index > columns.size())
return 0;
return columns[index].width;
}
const std::string &CL_TreeView_Generic::get_column_name(int index) const
{
if((unsigned int)index > columns.size())
return blank;
return columns[index].name;
}
/////////////////////////////////////////////////////////////////////////////
// Operations:
int CL_TreeView_Generic::add_column(const std::string &name, int width)
{
Column column;
column.name = name;
column.width = width;
columns.push_back(column);
return get_column_count() - 1;
}
/////////////////////////////////////////////////////////////////////////////
// Callbacks:
void CL_TreeView_Generic::on_paint_children(CL_SlotParent_v0 &super)
{
// CL_Point point(0, 0);
// treeview->CL_TreeNode::impl->draw_nodes(point);
}
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