1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "API/Display/font.h"
#include "API/Display/display.h"
#include "API/Core/Resources/resource_manager.h"
#include "API/GUI/component_style.h"
#include "API/GUIStyleSilver/label_silver.h"
#include "API/GUIStyleSilver/stylemanager_silver.h"
/////////////////////////////////////////////////////////////////////////////
// Construction:
CL_Label_Silver::CL_Label_Silver(
CL_Label *label,
CL_StyleManager_Silver *style)
:
CL_ComponentStyle(label),
label(label)
{
resources = style->get_resources();
font = new CL_Font("Label/font", resources);
font->set_color( CL_Color::black );
slot_paint = label->sig_paint().connect(
this, &CL_Label_Silver::on_paint);
slot_get_preferred_size = label->sig_get_preferred_size().connect(
this, &CL_Label_Silver::on_get_preferred_size);
slot_font_change = label->sig_font_change().connect(
this, &CL_Label_Silver::on_font_change);
}
CL_Label_Silver::~CL_Label_Silver()
{
delete font;
}
/////////////////////////////////////////////////////////////////////////////
// Callbacks:
void CL_Label_Silver::on_get_preferred_size(CL_Size &size)
{
size.width = font->get_width(label->get_text());
size.height = font->get_height(label->get_text());
}
void CL_Label_Silver::on_paint()
{
const char *text = label->get_text().c_str();
CL_Point pos = calc_origin(label->get_alignment(), CL_Size(label->get_width() / 2, label->get_height()));
pos.x += label->get_screen_x();
pos.y += label->get_screen_y();
font->draw(
CL_Rect(
pos.x,
pos.y,
pos.x + label->get_width(),
pos.y + label->get_height()),
text);
}
void CL_Label_Silver::on_font_change()
{
delete font;
if (label->get_font() == NULL)
{
font = new CL_Font("Label/font", resources);
}
else
{
font = new CL_Font(*(label->get_font()));
}
}
|