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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "API/Display/display.h"
#include "API/Display/surface.h"
#include "API/Core/Resources/resource_manager.h"
#include "API/GUI/component_manager.h"
#include "API/guistylesilver.h"
// Construction:
CL_StyleManager_Silver::CL_StyleManager_Silver(CL_ResourceManager *resources)
: CL_StyleManager(resources)
{
}
CL_StyleManager_Silver::~CL_StyleManager_Silver()
{
}
// Overridables:
void CL_StyleManager_Silver::connect_styles(
const std::string &type,
CL_Component *component)
{
if (type == "label")
component->set_style(new CL_Label_Silver((CL_Label *) component, this));
else if (type == "button")
component->set_style(new CL_Button_Silver((CL_Button *) component, this));
else if (type == "frame")
component->set_style(new CL_Frame_Silver((CL_Frame *) component, this));
else if (type == "image")
component->set_style(new CL_Image_Silver((CL_Image *) component, this));
else if (type == "inputbox")
component->set_style(new CL_InputBox_Silver((CL_InputBox *) component, this));
else if (type == "richedit")
component->set_style(new CL_RichEdit_Silver((CL_RichEdit *) component, this));
else if (type == "menu")
component->set_style(new CL_Menu_Silver((CL_Menu *) component, this));
else if (type == "menu_node")
component->set_style(new CL_MenuNode_Silver((CL_MenuNode *) component, this));
else if (type == "menu_item")
component->set_style(new CL_MenuItem_Silver((CL_MenuItem *) component, this));
else if (type == "scrollbar")
component->set_style(new CL_ScrollBar_Silver((CL_ScrollBar *) component, this));
else if (type == "progressbar")
component->set_style(new CL_ProgressBar_Silver((CL_ProgressBar *) component, this));
else if (type == "radiobutton")
component->set_style(new CL_RadioButton_Silver((CL_RadioButton *) component, this));
else if (type == "checkbox")
component->set_style(new CL_CheckBox_Silver((CL_CheckBox *) component, this));
else if (type == "listbox")
component->set_style(new CL_ListBox_Silver((CL_ListBox *) component, this));
else if (type == "treeview")
component->set_style(new CL_TreeView_Silver((CL_TreeView *) component, this));
else if (type == "treeitem")
component->set_style(new CL_TreeItem_Silver((CL_TreeItem *) component, this));
else if (type == "window")
component->set_style(new CL_Window_Silver((CL_Window *) component, this));
}
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