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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "API/MikMod/setupmikmod.h"
#include "API/MikMod/soundprovider_mikmod.h"
#include "API/Sound/SoundProviders/soundprovider_type_register.h"
#include "API/Core/Resources/resource_manager.h"
#ifdef __APPLE__
#include <mikmod/mikmod.h>
#else
#include <mikmod.h>
#endif
static int ref_count = 0;
CL_SetupMikMod::CL_SetupMikMod(bool register_resources_only)
{
CL_SetupMikMod::init(register_resources_only);
}
CL_SetupMikMod::~CL_SetupMikMod()
{
CL_SetupMikMod::deinit();
}
static CL_SoundProviderType *providertype[17] = {0};
static BOOL clanMikMod_IsPresent()
{
return 1;
}
static void clanMikMod_Update()
{
/* do nothing */
}
/*
* This structure is the ClanLib driver for MikMod. It's a "standard" driver
* since it re-uses lots of functions from libMikMod, indeed the big
* ClanLib-specific stuff is the update function, which is mapped to
* CL_Streamed_MikModSample_Session::clanMikMod_Update
*/
MDRIVER drv_clanlib = {
NULL,
"clanMikMod driver",
"0.1",
255,
255,
"clanmikmod",
#if LIBMIKMOD_VERSION >= 0x030200
NULL,
#endif
NULL, // Command line
clanMikMod_IsPresent, // IsPresent
VC_SampleLoad,
VC_SampleUnload,
VC_SampleSpace,
VC_SampleLength,
VC_Init,
VC_Exit,
NULL, // Reset
VC_SetNumVoices,
VC_PlayStart,
VC_PlayStop,
clanMikMod_Update,
NULL, // Pause
VC_VoiceSetVolume,
VC_VoiceGetVolume,
VC_VoiceSetFrequency,
VC_VoiceGetFrequency,
VC_VoiceSetPanning,
VC_VoiceGetPanning,
VC_VoicePlay,
VC_VoiceStop,
VC_VoiceStopped,
VC_VoiceGetPosition,
VC_VoiceRealVolume
};
void CL_SetupMikMod::init(bool register_resources_only)
{
ref_count++;
if (ref_count > 1) return;
/* Register the loaders we want to use: */
MikMod_RegisterAllLoaders();
/* Register the drivers we want to use: */
MikMod_RegisterDriver(&drv_clanlib);
#ifdef WIN32
MikMod_Init("");
#else
#if LIBMIKMOD_VERSION >= ((3 << 16) | (1 << 8) | (7))
MikMod_Init("");
#else
MikMod_Init();
#endif
#endif
md_mode |= DMODE_INTERP;
// disable the reverb
md_reverb = 0;
providertype[0] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("mikmod");
providertype[1] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("it");
providertype[2] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("xm");
providertype[3] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("s3m");
providertype[4] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("mtm");
providertype[5] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("669");
providertype[6] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("stm");
providertype[7] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("ult");
providertype[8] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("far");
providertype[9] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("med");
providertype[10] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("amf");
providertype[11] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("dsm");
providertype[12] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("imf");
providertype[13] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("gdm");
providertype[14] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("stx");
providertype[15] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("okt");
providertype[16] = new CL_SoundProviderType_Register<CL_SoundProvider_MikMod>("mod");
/*
* OK, now we kind of ignore the "register_resources_only"
* parameter. Indeed, MikMod_Init seems to be required for
* the module loader to be able to work. However, it's not
* a big problem since MikMod_Init() does not require any
* peculiar hardware and/or settings, the hardware being
* accessed through clanSound anyway. In fact, MikMod is
* only used to read modules and transform them into raw
* sound. Then clanSound handles everything else. So
* register_resources_only is of no use in this function,
* but is kept for API consistency.
*/
// if (register_resources_only) return;
}
void CL_SetupMikMod::deinit()
{
ref_count--;
if (ref_count > 0) return;
for(int i=0; i<17; i++)
{
delete providertype[i];
providertype[i] = 0;
}
MikMod_Exit();
}
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