1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "API/Network/NetSession/netsession.h"
#include "netsession_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession construction:
CL_NetSession::CL_NetSession(const std::string &app_id)
: impl(0)
{
impl = new CL_NetSession_Generic(app_id);
impl->add_ref();
}
CL_NetSession::CL_NetSession(const CL_NetSession ©)
: impl(copy.impl)
{
if (impl) impl->add_ref();
}
CL_NetSession::~CL_NetSession()
{
if (impl) impl->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession attributes:
CL_NetGroup &CL_NetSession::get_all()
{
return impl->all;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession signals:
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_connected()
{
return impl->sig_computer_connected;
}
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_reconnected()
{
return impl->sig_computer_reconnected;
}
CL_Signal_v1<CL_NetComputer &> &CL_NetSession::sig_computer_disconnected()
{
return impl->sig_computer_disconnected;
}
CL_Signal_v1<CL_NetStream &> &CL_NetSession::sig_netstream_connect(const std::string &netstream)
{
return impl->map_netstream_connect[netstream];
}
CL_Signal_v2<CL_NetPacket &, CL_NetComputer &> &CL_NetSession::sig_netpacket_receive(const std::string &packetchannel)
{
return impl->map_netpacket_receive[packetchannel];
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession operators:
void CL_NetSession::start_listen(const std::string &port)
{
impl->start_listen(port);
}
void CL_NetSession::stop_listen()
{
impl->stop_listen();
}
CL_NetComputer CL_NetSession::connect(const CL_IPAddress &address)
{
return impl->connect(address);
}
CL_NetComputer CL_NetSession::connect_async(const std::string &hostname, const std::string &port)
{
return impl->connect_async(hostname, port);
}
void CL_NetSession::show_debug(bool enable)
{
impl->show_debug = enable;
}
/////////////////////////////////////////////////////////////////////////////
// CL_NetSession implementation:
CL_NetSession::CL_NetSession(CL_NetSession_Generic *impl)
: impl(impl)
{
if (impl) impl->add_ref();
}
|