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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "socket_generic.h"
#include "API/Network/Socket/socket.h"
#include "API/Network/Socket/inputsource_socket.h"
/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_Socket construction:
CL_InputSource_Socket::CL_InputSource_Socket(const CL_Socket &sock)
: socket(sock.impl), ref_count_socket(true)
{
socket->add_ref();
}
CL_InputSource_Socket::~CL_InputSource_Socket()
{
if (ref_count_socket) socket->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_Socket attributes:
int CL_InputSource_Socket::tell() const
{
return 0;
}
int CL_InputSource_Socket::size() const
{
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_Socket operations:
int CL_InputSource_Socket::read(void *data, int size)
{
char *d = (char*) data;
int gotten = 0;
CL_Socket s(socket);
while (size-gotten > 0)
{
int received = s.recv(d+gotten, size-gotten);
if (received == 0)
break;
if (received < 0)
{
s.get_read_trigger()->wait();
continue;
}
gotten += received;
}
return gotten;
}
void CL_InputSource_Socket::open()
{
}
void CL_InputSource_Socket::close()
{
}
CL_InputSource *CL_InputSource_Socket::clone() const
{
return new CL_InputSource_Socket(CL_Socket(socket));
}
void CL_InputSource_Socket::seek(int pos, SeekEnum seek_type)
{
}
void CL_InputSource_Socket::push_position()
{
}
void CL_InputSource_Socket::pop_position()
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_InputSource_Socket implementation:
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