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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Harry Storbacka
** (if your name is missing here, please add it)
*/
//! clanCore="Math"
//! header=core.h
#ifndef header_circle
#define header_circle
#if _MSC_VER > 1000
#pragma once
#endif
class CL_Circlef;
//: Circle (point,radius) structure.
//- !group=Core/Math!
//- !header=core.h!
class CL_Circle
{
// Construction:
public:
//: Constructs a Circle.
//param x: Initial x value.
//param y: Initial y value.
//param radius: Circle radius.
//param p: Point to use for initial values.
CL_Circle()
{ return; }
CL_Circle(int x, int y, int radius)
: position(x,y), radius(radius) { return; }
CL_Circle(const CL_Point &p, int radius)
: position(p), radius(radius) { return; }
explicit CL_Circle(const CL_Circlef& other);
// Attributes:
public:
//: Circle center point
CL_Point position;
//: Circle radius
int radius;
};
class CL_Circlef
{
// Construction:
public:
//: Constructs a Circle.
//param x: Initial x value.
//param y: Initial y value.
//param radius: Circle radius.
//param p: Point to use for initial values.
CL_Circlef()
{ return; }
CL_Circlef(double x, double y, double radius)
: position((float)x,(float)y), radius(radius) { return; }
CL_Circlef(const CL_Pointf &p, double radius)
: position(p), radius(radius) { return; }
// Attributes:
public:
//: Circle center point
CL_Pointf position;
//: Circle radius
double radius;
};
inline CL_Circle::CL_Circle(const CL_Circlef &other)
: position(other.position), radius(int(other.radius+0.5))
{
return;
}
#endif
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