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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//! clanCore="Math"
//! header=core.h
#ifndef header_delauney_triangulator
#define header_delauney_triangulator
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
#include "../System/sharedptr.h"
//: Vertex in the delauney triangulation.
class CL_API_CORE CL_DelauneyTriangulator_Vertex
{
//! Attributes:
public:
//: Data pointer given when adding the vertex.
void *data;
//: X position of vertex.
double x;
//: Y position of vertex.
double y;
};
//: Triangle generated from a delauney triangulation.
class CL_DelauneyTriangulator_Triangle
{
//! Attributes:
public:
//: First point in the triangle.
CL_DelauneyTriangulator_Vertex *vertex_A;
//: Second point in the triangle.
CL_DelauneyTriangulator_Vertex *vertex_B;
//: Third point in the triangle.
CL_DelauneyTriangulator_Vertex *vertex_C;
};
class CL_DelauneyTriangulator_Generic;
//: Delauney triangulator.
//- <p>This class uses the <a href="http://astronomy.swin.edu.au/~pbourke/terrain/triangulate/">
//- delauney triangulation algorithm</a> to produce
//- triangles between a list of points.</p>
class CL_DelauneyTriangulator
{
//! Construction:
public:
//: Creates a triangulator object.
CL_DelauneyTriangulator();
virtual ~CL_DelauneyTriangulator();
//! Attributes:
public:
//: Returns the list of vertices in the triangulation.
const std::vector<CL_DelauneyTriangulator_Vertex> &get_vertices() const;
//: Returns the resulting triangles produced from triangulation.
const std::vector<CL_DelauneyTriangulator_Triangle> &get_triangles() const;
//! Operations:
public:
//: This function specifies a point to be used in the triangulation.
void add_vertex(double x, double y, void *data);
//: Converts passed points into triangles.
void generate();
//! Implementation:
private:
CL_SharedPtr<CL_DelauneyTriangulator_Generic> impl;
};
#endif
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