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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "pixel_buffer_memory.h"
/////////////////////////////////////////////////////////////////////////////
// CL_PixelBuffer_Memory construction:
CL_PixelBuffer_Memory::CL_PixelBuffer_Memory(
int width, int height, int pitch, const CL_PixelFormat &format, void *data_ptr)
{
CL_PixelBuffer_Generic::width = width;
CL_PixelBuffer_Generic::height = height;
CL_PixelBuffer_Generic::pitch = pitch;
CL_PixelBuffer_Generic::format = format;
if (data_ptr)
{
delete_data = false;
data = (unsigned char *) data_ptr;
}
else
{
delete_data = true;
data = new unsigned char[pitch*height];
}
}
CL_PixelBuffer_Memory::CL_PixelBuffer_Memory(
int width, int height, int pitch, const CL_PixelFormat &format, const CL_Palette &palette, void *data_ptr)
{
CL_PixelBuffer_Generic::width = width;
CL_PixelBuffer_Generic::height = height;
CL_PixelBuffer_Generic::pitch = pitch;
CL_PixelBuffer_Generic::format = format;
CL_PixelBuffer_Generic::palette = palette;
if (data_ptr)
{
delete_data = false;
data = (unsigned char *) data_ptr;
}
else
{
delete_data = true;
data = new unsigned char[pitch*height];
}
}
CL_PixelBuffer_Memory::~CL_PixelBuffer_Memory()
{
if (delete_data) delete[] data;
}
/////////////////////////////////////////////////////////////////////////////
// CL_PixelBuffer_Memory operations:
void *CL_PixelBuffer_Memory::get_data()
{
return data;
}
void CL_PixelBuffer_Memory::perform_lock()
{
}
void CL_PixelBuffer_Memory::perform_unlock()
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_PixelBuffer_Memory implementation:
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