1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magic Software - www.magic-software.com
*/
//! clanCore="Math"
//! header=core.h
#ifndef header_vector2d
#define header_vector2d
#ifdef CL_API_DLL
#ifdef CL_CORE_EXPORT
#define CL_API_CORE __declspec(dllexport)
#else
#define CL_API_CORE __declspec(dllimport)
#endif
#else
#define CL_API_CORE
#endif
#if _MSC_VER > 1000
#pragma once
#endif
//: A 2D Vector class
//- !group=Core/Math!
//- !header=core.h!
//- CL_Vector2 provides a 2D vector class.
//- This is different from {link CL_Vector CL_Vector.html}
class CL_API_CORE CL_Vector2
{
public:
//! Construction:
//: Default constructor
CL_Vector2();
//: Constructor with info
//param fX: The X coordinate.
//param fY: The Y coordinate.
CL_Vector2(float fX, float fY);
//: FIXME!
CL_Vector2(float afCoordinate[2]);
//: Copy constructor
//param rkVector: Vector to copy
CL_Vector2(const CL_Vector2& rkVector);
//! Operators:
// access vector V as V[0] = V.x, V[1] = V.y
//
// WARNING. These member functions rely on
// (1) CL_Vector2 not having virtual functions
// (2) the data packed in a 2*sizeof(float) memory block
//: Accessor
//- <p>Use vector V[0] for V.x
//- Use vector V[1] for V.y</p>
//return: The requested parameter
const float& operator[] (int i) const;
float& operator[] (int i);
//: Unknown
operator float* ();
//: assignment operator
CL_Vector2& operator= (const CL_Vector2& rkVector);
// comparison (supports fuzzy arithmetic when FUZZ > 0)
//: Equivalancy operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator== (const CL_Vector2& rkVector) const;
//: Not-equals operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator!= (const CL_Vector2& rkVector) const;
//: Less than operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator< (const CL_Vector2& rkVector) const;
//: Less than or equal operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator<= (const CL_Vector2& rkVector) const;
//: Greater than operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator> (const CL_Vector2& rkVector) const;
//: Greater than or equal operator
//- <p>Supports fuzzy arimatic when FUZZ > 0</p>
bool operator>= (const CL_Vector2& rkVector) const;
// arithmetic operations
//: Addition operator
CL_Vector2 operator+ (const CL_Vector2& rkVector) const;
//: Subtraction operator
CL_Vector2 operator- (const CL_Vector2& rkVector) const;
//: Multiplication operator
CL_Vector2 operator* (float fScalar) const;
//: Division operator
CL_Vector2 operator/ (float fScalar) const;
//: Negation operator
//return: The negative of the Vector
CL_Vector2 operator- () const;
// MAGICFM friend CL_Vector2 operator* (float fScalar, const CL_Vector2& rkVector);
// arithmetic updates
//: Addition assignment operator
CL_Vector2& operator+= (const CL_Vector2& rkVector);
//: Subtraction assignment operator
CL_Vector2& operator-= (const CL_Vector2& rkVector);
//: Multiplication assignment operator
CL_Vector2& operator*= (float fScalar);
//: Division assignment operator
CL_Vector2& operator/= (float fScalar);
//! Attributes:
//: Enable Fuzzy arithmatic
void set_fuzz() { FUZZ = 1.0; }
//: Disable Fuzzy arithmatic
void disable_fuzz() { FUZZ = 0.0; }
//: Using fuzzy arimatic
//return: True if using fuzzy arithmatic
bool get_fuzz() { return (FUZZ > 0.0)? true : false ;}
// vector operations
//: The length of the vector
//return: sqrt(x^2+y^2)
float length() const;
//: The squared length of the vector
//return: x^2+y^2
float squared_length() const;
//: FIXME!!!
float dot(const CL_Vector2& rkVector) const;
//: FIXME!!!
float unitize(float fTolerance = 1e-06f);
//: Cross
//- FIXME
//return: Return y,-x
CL_Vector2 cross() const;
//: Unit Cross
//return: (y,-x)/sqrt(x^2+y^2)
CL_Vector2 unit_cross() const;
// Gram-Schmidt orthonormalization.
// static void Orthonormalize (CL_Vector2 akVector[/*2*/]);
//! Variables:
// coordinates
float x, y;
// special points
static const CL_Vector2 ZERO;
static const CL_Vector2 UNIT_X;
static const CL_Vector2 UNIT_Y;
// fuzzy arithmetic (set FUZZ > 0 to enable)
static float FUZZ;
};
#include "vector2.inl"
#endif
|