File: sprite_packer.h

package info (click to toggle)
clanlib 1.0~svn3827-8
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye
  • size: 24,696 kB
  • sloc: cpp: 101,591; xml: 6,410; makefile: 1,742; ansic: 463; perl: 424; php: 247; sh: 53
file content (111 lines) | stat: -rw-r--r-- 3,156 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanDisplay="Sprites"
//! header=display.h

#ifndef header_sprite_packer
#define header_sprite_packer

#ifdef CL_API_DLL
#ifdef CL_DISPLAY_EXPORT
#define CL_API_DISPLAY __declspec(dllexport)
#else
#define CL_API_DISPLAY __declspec(dllimport)
#endif
#else
#define CL_API_DISPLAY
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#ifdef _MSC_VER
#pragma warning( disable : 4786)
#endif

#include "surface.h"
#include "../Core/Math/size.h"
#include "../Core/Math/rect.h"

#include <vector>

class CL_SpriteDescription;
class CL_SpritePacker_Generic;

//: Packs sprite into one or more textures.
//- !group=Display/Sprites!
//- !header=display.h!
class CL_API_DISPLAY CL_SpritePacker
{ 
//! Construction:
public:
	//: Constructs a CL_SpritePacker.
	CL_SpritePacker(const CL_SpriteDescription &description);

	~CL_SpritePacker();

//! Attributes:
public:
	//: Returns a list over all the textures needed for the packed-frames.
	//- <p> The get_frames() method returns a list consisting of many TexturePair, where each pair
	//- has an index into this list. </p>
	const std::vector<CL_Size> &get_texture_sizes() const;

	typedef std::pair<int, CL_Rect> TexturePair;	// int texture, CL_Rect frame_position
	//: Returns a list over all frames - which texture it is packed in and where within the
	//: texture it is located.
	//- <p> This list is arranged exactly the same order as the spritedescription frames. </p>
	const std::list<TexturePair> &get_frames() const;

//! Operations:
public:
	//: Packs all frames into one or more textures.
	//: Returns false if it was unable to pack all frames.
	bool pack(
		int max_width = 256, int max_height = 256,
		int min_width = 16, int min_height = 16,
		int max_textures = -1);

//! Implementation:
private:
	// Disallow copy construction.
	CL_SpritePacker(const CL_SpritePacker &copy);

	//: Disallow copy assignment.
	CL_SpritePacker &operator =(const CL_SpritePacker &copy);

	//: CL_SpritePacker implementation.
	CL_SpritePacker_Generic *impl;
};

#endif