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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Core/precomp.h"
#include <list>
#include <map>
#include "API/Core/System/keep_alive.h"
#include "API/Core/System/system.h"
#include "API/Core/System/event_listener.h"
#include "API/Core/System/thread.h"
#include "API/Core/System/mutex.h"
unsigned int CL_System::susp_start;
unsigned int CL_System::susp_cnt = 0;
unsigned int CL_System::susp_accum = 0;
void CL_System::suspend_time()
{
++susp_cnt;
if (susp_cnt == 1)
susp_start = sys_time();
}
void CL_System::resume_time()
{
if (susp_cnt != 0) {
--susp_cnt;
if (susp_cnt == 0) {
susp_accum += sys_time() - susp_start;
}
}
}
unsigned int CL_System::get_time()
{
if (susp_cnt == 0)
return sys_time() - susp_accum;
else
return susp_start - susp_accum;
}
CL_Mutex mutex_keep_alive;
std::map<CL_ThreadId, std::list<CL_KeepAlive*>* > keep_alives;
CL_KeepAlive::CL_KeepAlive()
{
create_thread_id = CL_Thread::get_current_id();
CL_MutexSection mutex_lock(&mutex_keep_alive);
std::map<CL_ThreadId, std::list<CL_KeepAlive*>* >::iterator it;
it = keep_alives.find(create_thread_id);
if (it == keep_alives.end())
{
keep_alives[create_thread_id] = new std::list<CL_KeepAlive*>;
}
keep_alives[create_thread_id]->push_back(this);
}
CL_KeepAlive::~CL_KeepAlive()
{
CL_MutexSection mutex_lock(&mutex_keep_alive);
std::list<CL_KeepAlive*> *list = keep_alives[create_thread_id];
list->remove(this);
if (list->empty())
{
delete list;
keep_alives.erase(keep_alives.find(create_thread_id));
}
}
void CL_System::keep_alive()
{
CL_ThreadId cur_thread_id = CL_Thread::get_current_id();
CL_MutexSection mutex_lock(&mutex_keep_alive);
std::map<CL_ThreadId, std::list<CL_KeepAlive*>* >::iterator it_map;
it_map = keep_alives.find(cur_thread_id);
if (it_map == keep_alives.end()) return;
std::list<CL_KeepAlive*> *list = it_map->second;
for (
std::list<CL_KeepAlive*>::iterator it = list->begin();
it != list->end();
it++)
{
(*it)->keep_alive();
}
}
void CL_System::keep_alive(int millis)
{
CL_EventListener events;
keep_alive(events, millis);
}
bool CL_System::keep_alive(CL_EventListener &events, int timeout)
{
// TODO: Add triggers for keep alive objects.
if (timeout == -1)
{
do CL_System::keep_alive(); while (!events.wait(10));
return true;
}
else
{
while (timeout > 0)
{
CL_System::keep_alive();
if (events.wait(timeout > 10 ? 10 : timeout)) return true;
timeout -= 10;
}
return false;
}
}
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