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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Emanuel Greisen
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "API/Display/Collision/outline_math.h"
#include "API/Display/Collision/outline_circle.h"
#include "API/Core/Math/line_math.h"
#include "API/Core/Math/pointset_math.h"
#include "API/Core/Math/point.h"
// Variant of minimum enclosing disc routines, now with radius cap.
void CL_OutlineMath::minimum_enclosing_sub_circle(
CL_OutlineCircle &smalldisc,
const std::vector<CL_Pointf> &points,
float maxradius)
{
int real_i_indx = smalldisc.end % points.size();
// Get first disc (between the first two points)
smalldisc.position = CL_LineMath::midpoint(points[smalldisc.start], points[real_i_indx]);
smalldisc.radius = points[smalldisc.start].distance(points[real_i_indx]) / 2.0f;
while(smalldisc.end < points.size())
{
// Add next one
smalldisc.end++;
real_i_indx = smalldisc.end % points.size();
// only enlargen the circle if points[i] is not already contained
if(smalldisc.position.distance(points[real_i_indx]) > smalldisc.radius)
{
// Break if we have already exceeded the radius
if(smalldisc.radius > maxradius)
{
smalldisc.end--;
return;
}
CL_OutlineMath::minimum_enclosing_sub_circle_with_1point(smalldisc, points);
}
}
}
void CL_OutlineMath::minimum_enclosing_sub_circle_with_1point(
CL_OutlineCircle &smalldisc,
const std::vector<CL_Pointf> &points)
{
int real_i_indx = smalldisc.end % points.size();
// Get first disc (between the first point and `points[i]`)
smalldisc.position = CL_LineMath::midpoint(points[smalldisc.start], points[real_i_indx]);
smalldisc.radius = points[smalldisc.start].distance(points[real_i_indx]) / 2.0f;
//for(int j = smalldisc.start; j < smalldisc.end; j++)
for(unsigned int j = smalldisc.start+1; j < smalldisc.end; j++)
{
int real_j_indx = j % points.size();
// only enlargen the circle if points[j] is not already contained
if(smalldisc.position.distance(points[real_j_indx]) > smalldisc.radius)
{
CL_OutlineMath::minimum_enclosing_sub_circle_with_2points(smalldisc, points, j);
}
}
}
void CL_OutlineMath::minimum_enclosing_sub_circle_with_2points(
CL_OutlineCircle &smalldisc,
const std::vector<CL_Pointf> &points,
unsigned int j)
{
int real_i_indx = smalldisc.end % points.size();
int real_j_indx = j % points.size();
// Get first disc (between `points[j]` and `points[i]`)
smalldisc.position = CL_LineMath::midpoint(points[real_j_indx], points[real_i_indx]);
smalldisc.radius = points[real_j_indx].distance(points[real_i_indx]) / 2.0f;
for(unsigned int k = smalldisc.start; k < j; k++)
{
if(k == smalldisc.end || k == j)
continue;
int real_k_indx = k % points.size();
// only enlargen the circle if points[k] is not already contained
if(smalldisc.position.distance(points[real_k_indx]) > smalldisc.radius)
{
CL_Circlef tmp_disc;
tmp_disc.position = smalldisc.position;
tmp_disc.radius = smalldisc.radius;
CL_PointSetMath::minimum_disc_with_3points(tmp_disc, points, real_i_indx, j, real_k_indx);
smalldisc.position = tmp_disc.position;
smalldisc.radius = float(tmp_disc.radius);
}
}
}
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