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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "API/Display/Providers/dc_buffer.h"
#include "dc_buffer_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_DeviceContextBuffer construction:
CL_DeviceContextBuffer::CL_DeviceContextBuffer(
HDC reference_dc, int width, int height, bool monocrome_alpha)
: CL_PixelBuffer(new CL_DeviceContextBuffer_Generic(reference_dc, width, height, monocrome_alpha))
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_DeviceContextBuffer attributes:
HDC CL_DeviceContextBuffer::get_dc()
{
return ((CL_DeviceContextBuffer_Generic *) impl)->get_dc();
}
/////////////////////////////////////////////////////////////////////////////
// CL_DeviceContextBuffer implementation:
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