1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "API/Display/canvas.h"
#include "canvas_generic.h"
#include "display_target.h"
#include "API/Display/pixel_buffer.h"
/////////////////////////////////////////////////////////////////////////////
// CL_Canvas construction:
CL_Canvas::CL_Canvas() : impl(CL_DisplayTarget::current()->create_canvas())
{
}
CL_Canvas::CL_Canvas(const CL_Surface &initial_active_surface) : impl(CL_DisplayTarget::current()->create_canvas())
{
impl->select_surface(initial_active_surface.impl);
}
CL_Canvas::CL_Canvas(const CL_Canvas ©) : impl(copy.impl)
{
}
CL_Canvas::~CL_Canvas()
{
}
/////////////////////////////////////////////////////////////////////////////
// CL_Canvas attributes:
CL_GraphicContext *CL_Canvas::get_gc()
{
return impl->get_gc();
}
CL_PixelBuffer CL_Canvas::get_pixeldata()
{
return impl->get_pixeldata(CL_Rect(0, 0, get_width(), get_height()));
}
CL_PixelBuffer CL_Canvas::get_pixeldata(const CL_Rect &area)
{
return impl->get_pixeldata(area);
}
int CL_Canvas::get_width() const
{
return impl->get_width();
}
int CL_Canvas::get_height() const
{
return impl->get_height();
}
/////////////////////////////////////////////////////////////////////////////
// CL_Canvas operations:
CL_Canvas &CL_Canvas::operator =(const CL_Canvas ©)
{
impl = copy.impl;
return *this;
}
void CL_Canvas::set_pixeldata(const CL_PixelBuffer &data)
{
impl->set_pixeldata(CL_Point(0,0), CL_Rect(0, 0, data.get_width(), data.get_height()), data);
}
void CL_Canvas::set_pixeldata(const CL_Point &dest, const CL_PixelBuffer &data)
{
impl->set_pixeldata(dest, CL_Rect(0, 0, data.get_width(), data.get_height()), data);
}
void CL_Canvas::set_pixeldata(const CL_Point &dest, const CL_Rect &src, const CL_PixelBuffer &data)
{
impl->set_pixeldata(dest, src, data);
}
void CL_Canvas::select_surface(CL_Surface &surface)
{
impl->select_surface(surface.impl);
}
void CL_Canvas::sync_surface()
{
impl->sync_surface();
}
/////////////////////////////////////////////////////////////////////////////
// CL_Canvas implementation:
|