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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include <iostream>
#include "API/Display/display_window.h"
#include "API/Display/input_event.h"
#include "API/Display/input_device.h"
#include "API/Display/display_iostream.h"
#include "API/Core/core_iostream.h"
std::ostream& operator<<(std::ostream& s, const CL_DisplayWindow& window)
{
s << "#<CL_DisplayWindow: " << window.get_width() << "x" << window.get_height() << ">";
return s;
}
std::ostream& operator<<(std::ostream& s, const CL_InputDevice& device)
{
s << "#<CL_InputDevice: '" << device.get_name() << "'>";
return s;
}
std::ostream& operator<<(std::ostream& s, const CL_InputEvent& event)
{
s << "#<CL_InputEvent: ";
switch (event.type)
{
case CL_InputEvent::no_key:
s << "no_key";
break;
case CL_InputEvent::pressed:
s << "pressed";
s << ", '" << event.device.get_key_name(event.id) << "'";
s << ", " << event.mouse_pos;
break;
case CL_InputEvent::released:
s << "released";
s << ", '" << event.device.get_key_name(event.id) << "'";
s << ", " << event.mouse_pos;
break;
case CL_InputEvent::pointer_moved:
s << "pointer_moved";
s << ", pos: " << event.mouse_pos;
break;
case CL_InputEvent::axis_moved:
s << "axis_moved";
s << ", id: " << event.id;
s << ", pos: " << event.axis_pos;
break;
case CL_InputEvent::ball_moved:
s << "ball_moved";
s << ", " << event.mouse_pos;
break;
default:
s << "unknown";
}
s << ", " << event.device;
s << ">";
return s;
}
// EOF //
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