File: font_target_sprite.cpp

package info (click to toggle)
clanlib 1.0~svn3827-8
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye
  • size: 24,696 kB
  • sloc: cpp: 101,591; xml: 6,410; makefile: 1,742; ansic: 463; perl: 424; php: 247; sh: 53
file content (275 lines) | stat: -rw-r--r-- 7,160 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

#include "Display/display_precomp.h"
#include "font_target_sprite.h"
#include "font_generic.h"
#include "API/Core/Math/size.h"
#include "API/Core/Math/rect.h"
#include "API/Core/System/error.h"
#include "API/Core/System/clanstring.h"
#include "API/Display/sprite.h"
#include <cmath>
#include <algorithm>
#include <vector>

#define cl_min(a,b) ((a < b) ? a : b)
#define cl_max(a,b) ((a > b) ? a : b)

/////////////////////////////////////////////////////////////////////////////
// CL_Font_Target_Sprite construction:

CL_Font_Target_Sprite::CL_Font_Target_Sprite(
	CL_Font_Generic *attributes,
	const CL_Sprite &new_glyphs,
	const std::string &letters,
	int new_spacelen,
	bool monospace)
: CL_Font_Target(attributes)
{
	fixed_width = 0;
	height = 0;

	//Size of char limit on most platforms is 256
	const int length = cl_min((int)(letters.size()), 256);
	
	if ((length > new_glyphs.get_frame_count()) || (length == 0))
	{
		throw CL_Error(
			CL_String::format(
				"Font error: Letter characters: %1, Available font glyphs: %2", 
				length,
				new_glyphs.get_frame_count()));
	}
	
	//If monospace font requested, find the width of the widest glyph
	//Then set the fixed_width var to that width, which gwidth() checks for
	//Also set space to that width
	if (monospace)
	{
		for (short i=0; i < length; ++i)
		{
			int glyph_width = new_glyphs.get_frame_size(i).width;
			if (glyph_width > fixed_width)
				fixed_width = glyph_width;
		}
		
		new_spacelen = fixed_width;
	}
	//If not monospace, and space width not specified, then use average width as space width
	else if (new_spacelen < 0)
	{
		std::string::size_type space_pos = letters.find(' ');
		
		if (space_pos != std::string::npos)
		{
			//If there is a character for space, then use it
			new_spacelen = new_glyphs.get_frame_size((int)space_pos).width;
		}
		else
		{
			//Make the space size the average of all character sizes
			new_spacelen = 0;
			
			for (int pos = 0; pos < length; ++pos)
			{
				new_spacelen += new_glyphs.get_frame_size((int)(pos)).width;
			}
			
			new_spacelen /= length;
		}
	}
	
	for (short i=0; i < length; ++i)
	{
		int glyph_height = new_glyphs.get_frame_size(i).height;
		if (glyph_height > height)
			height = glyph_height;
	}
	
	glyphs = new_glyphs;
	glyphs.set_alignment(origin_top_left, 0, 0);
	glyphs.set_rotation_hotspot(origin_top_left, 0, 0);
	spacelen = new_spacelen;
	
	//If monospace font requested, find the width of the widest glyph
	//Then set the fixed_width var to that width, which gwidth() checks for
	if (monospace)
	{
		for (short i=0; i < length; ++i)
		{
			int glyph_width = new_glyphs.get_frame_size(i).width;
			if (glyph_width > fixed_width)
				fixed_width = glyph_width;
		}
	}	

	// Setup char to glyph map:

	char_to_glyph_map.reserve(256);
	for (int index = 0; index < 256; index++) char_to_glyph_map.push_back(static_cast<unsigned int>(-1));

	std::string::const_iterator it = letters.begin();
	for (unsigned short index_letters=0; index_letters < letters.length(); ++index_letters)
	{
		unsigned int letter = ((unsigned char)*it);
		char_to_glyph_map[letter] = index_letters;
		++it;
	}
}

CL_Font_Target_Sprite::~CL_Font_Target_Sprite()
{
}

/////////////////////////////////////////////////////////////////////////////
// CL_Font_Target_Sprite attributes:

int CL_Font_Target_Sprite::get_fixed_width() const
{
	return fixed_width;
}

int CL_Font_Target_Sprite::get_width(unsigned int chr) const
{
	if (chr == '\n')
		return 0;
	
	int width = attributes->width_offset;
	
	if (fixed_width != 0)
	{
		width += fixed_width;
	}
	else
	{
		short glyph_num = char_to_glyph_map[chr];
		if (glyph_num != -1)
			width += glyphs.get_frame_size(glyph_num).width;
		else
			width += spacelen;
	}
	
	float scale_x, scale_y;
	get_scale(scale_x, scale_y);
	return cl_max(0, (int)(width*scale_x));
}

int CL_Font_Target_Sprite::get_height() const
{
	float scale_x, scale_y;
	get_scale(scale_x, scale_y);
	
	return (int)((height + attributes->height_offset) * scale_y);
}

bool CL_Font_Target_Sprite::is_glyph(unsigned int chr) const
{
	if (char_to_glyph_map[chr] == static_cast<unsigned int>(-1))
		return false;
	
	return true;
}

void CL_Font_Target_Sprite::get_scale(float& x, float& y) const
{
	glyphs.get_scale(x, y);
}

float CL_Font_Target_Sprite::get_alpha() const
{
	return glyphs.get_alpha();
}

void CL_Font_Target_Sprite::get_color(float& r, float& g, float& b, float& a) const
{
	glyphs.get_color(r, g, b, a);
}

void CL_Font_Target_Sprite::get_blend_func(CL_BlendFunc &src, CL_BlendFunc &dest) const
{
	glyphs.get_blend_func(src, dest);
}

void CL_Font_Target_Sprite::get_rot_hotspot(CL_Origin &origin, int &x, int &y) const
{
	glyphs.get_rotation_hotspot(origin, x, y);
}

/////////////////////////////////////////////////////////////////////////////
// CL_Font_Target_Sprite operations:

void CL_Font_Target_Sprite::set_scale(float x, float y)
{
	glyphs.set_scale(x, y);
}

void CL_Font_Target_Sprite::set_alpha(float a)
{
	glyphs.set_alpha(a);
}

void CL_Font_Target_Sprite::set_color(float r, float g, float b, float a)
{
	glyphs.set_color(r, g, b, a);
}

void CL_Font_Target_Sprite::set_blend_func(CL_BlendFunc src, CL_BlendFunc dest)
{
	glyphs.set_blend_func(src, dest);
}

void CL_Font_Target_Sprite::set_rot_hotspot(CL_Origin origin, int x, int y)
{
	glyphs.set_rotation_hotspot(origin, x, y);
}

void CL_Font_Target_Sprite::draw_glyph(int x, int y, unsigned int glyph_index, float ang, CL_GraphicContext *gc) const
{
	if (glyph_index != static_cast<unsigned int>(-1))
	{
		if (ang != 0.0)
			glyphs.rotate(ang);
		
		glyphs.set_frame(glyph_index);
		glyphs.draw(x, y, gc);

		if (ang != 0.0)
			glyphs.rotate(-ang);
	}
}

void CL_Font_Target_Sprite::draw_character(int x, int y, unsigned int chr, float ang, CL_GraphicContext *gc) const
{
	short glyph_num = char_to_glyph_map[chr];
	if (glyph_num != -1) draw_glyph(x, y, glyph_num, ang, gc);
}

/////////////////////////////////////////////////////////////////////////////
// CL_Font_Target_Sprite implementation: