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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#ifndef header_inputbutton_generic
#define header_inputbutton_generic
#if _MSC_VER > 1000
#pragma once
#endif
#include "API/Display/input_event.h"
#include "API/Display/key_binding.h"
#include "API/signals.h"
#include <list>
class CL_InputButton_Generic
{
//! Construction:
public:
CL_InputButton_Generic() { return; }
//! Attributes:
public:
int presses;
std::list<CL_KeyBinding> bindings;
//! Operations:
public:
void bind(const CL_KeyBinding &key);
void unbind(const CL_KeyBinding &key);
//! Implementation:
private:
CL_SlotContainer slots;
void on_input_down(const CL_InputEvent &key);
void on_input_up(const CL_InputEvent &key);
};
#endif
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