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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "API/Display/key_binding.h"
#include "key_binding_generic.h"
/////////////////////////////////////////////////////////////////////////////
// CL_KeyBinding construction:
CL_KeyBinding::CL_KeyBinding()
: impl(new CL_KeyBinding_Generic)
{
}
CL_KeyBinding::CL_KeyBinding(int keycode, const CL_InputDevice &device)
: impl(new CL_KeyBinding_Generic)
{
set_keycode(keycode);
set_device(device);
}
CL_KeyBinding::CL_KeyBinding(const CL_KeyBinding ©)
: impl(new CL_KeyBinding_Generic)
{
set_keycode(copy.get_keycode());
set_device(copy.get_device());
}
/////////////////////////////////////////////////////////////////////////////
// CL_KeyBinding attributes:
bool CL_KeyBinding::operator ==(const CL_KeyBinding &other) const
{
return ((other.get_device().impl == get_device().impl) && (other.get_keycode() == get_keycode()));
}
bool CL_KeyBinding::operator <(const CL_KeyBinding &other) const
{
return ((other.get_device().impl == get_device().impl) && (other.get_keycode() < get_keycode()));
}
bool CL_KeyBinding::operator >(const CL_KeyBinding &other) const
{
return ((other.get_device().impl == get_device().impl) && (other.get_keycode() > get_keycode()));
}
CL_InputDevice &CL_KeyBinding::get_device() const
{
return impl->device;
}
int CL_KeyBinding::get_keycode() const
{
return impl->keycode;
}
std::string CL_KeyBinding::get_key_name() const
{
return "TODO";
}
/////////////////////////////////////////////////////////////////////////////
// CL_KeyBinding operations:
CL_KeyBinding &CL_KeyBinding::operator =(const CL_KeyBinding ©)
{
set_keycode(copy.get_keycode());
set_device(copy.get_device());
return *this;
}
void CL_KeyBinding::set_keycode(int keycode)
{
impl->keycode = keycode;
}
void CL_KeyBinding::set_device(const CL_InputDevice &device)
{
impl->device = device;
}
/////////////////////////////////////////////////////////////////////////////
// CL_KeyBinding implementation:
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