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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "resourcedata_font.h"
#include "API/Display/sprite.h"
#include "API/Core/System/clanstring.h"
#include "API/Core/System/error.h"
#include "API/Core/Resources/resource_manager.h"
//////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_Font construction:
CL_ResourceData_Font::CL_ResourceData_Font(CL_Resource &resource)
: CL_ResourceData(resource)
{
resource.attach_data("font", this);
}
CL_ResourceData_Font::~CL_ResourceData_Font()
{
}
//////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_Font implementation:
void CL_ResourceData_Font::on_load()
{
CL_Resource resource = get_resource();
CL_ResourceManager manager = resource.get_manager();
CL_DomElement system_element = resource.get_element().named_item("system").to_element();
CL_DomElement bitmap_element = resource.get_element().named_item("bitmap").to_element();
// First check if it's a system font
if (!system_element.is_null())
{
if (!system_element.has_attribute("height"))
throw CL_Error("System font resource " + resource.get_name() + " has no 'height' attribute.");
const std::string font_name = system_element.get_attribute("font_name");
const int height = CL_String::to_int(system_element.get_attribute("height"));
int width = 0;
bool bold = false;
bool italic = false;
bool underline = false;
bool strikeout = false;
if (system_element.has_attribute("width"))
width = CL_String::to_int(system_element.get_attribute("width"));
if (system_element.has_attribute("bold"))
bold = (CL_String::to_int(system_element.get_attribute("bold")) != 0);
if (system_element.has_attribute("italic"))
italic = (CL_String::to_int(system_element.get_attribute("italic")) != 0);
if (system_element.has_attribute("underline"))
underline = (CL_String::to_int(system_element.get_attribute("underline")) != 0);
if (system_element.has_attribute("strikeout"))
strikeout = (CL_String::to_int(system_element.get_attribute("strikeout")) != 0);
if (system_element.has_attribute("letters"))
{
font = CL_Font(
font_name,
system_element.get_attribute("letters"),
height,
width,
bold,
italic,
underline,
strikeout);
}
else
{
font = CL_Font(
font_name,
height,
width,
bold,
italic,
underline,
strikeout);
}
}
else if (!bitmap_element.is_null())
{
if (!bitmap_element.has_attribute("glyphs"))
throw CL_Error("Font resource " + resource.get_name() + " has no 'glyphs' attribute.");
if (!bitmap_element.has_attribute("letters"))
throw CL_Error("Font resource " + resource.get_name() + " has no 'letters' attribute.");
//Set most values to CL_Font defaults, then we can override them with options if they exist
const CL_Sprite spr_glyphs(bitmap_element.get_attribute("glyphs"), &manager);
const std::string letters = bitmap_element.get_attribute("letters");
int spacelen = -1;
bool monospace = false;
if (bitmap_element.has_attribute("spacelen"))
spacelen = CL_String::to_int(bitmap_element.get_attribute("spacelen"));
if (bitmap_element.has_attribute("monospace"))
monospace = (CL_String::to_int(bitmap_element.get_attribute("monospace")) != 0);
font = CL_Font(
spr_glyphs,
letters,
spacelen,
monospace);
}
else
{
throw CL_Error(CL_String::format("Font resource %1 did not have a <system> or <bitmap> child element!", resource.get_name()));
}
if (resource.get_element().has_attribute("width_offset"))
font.set_width_offset(CL_String::to_int(resource.get_element().get_attribute("width_offset")));
if (resource.get_element().has_attribute("height_offset"))
font.set_height_offset(CL_String::to_int(resource.get_element().get_attribute("height_offset")));
if (resource.get_element().has_attribute("delims"))
font.set_delims(resource.get_element().get_attribute("delims"));
}
void CL_ResourceData_Font::on_unload()
{
font = CL_Font();
}
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