1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96
|
/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "resourcedata_text_styler.h"
#include "API/Core/System/clanstring.h"
#include "API/Core/System/error.h"
#include "API/Core/Resources/resource_manager.h"
#include <string>
#include <map>
//////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_TextStyler construction:
CL_ResourceData_TextStyler::CL_ResourceData_TextStyler(CL_Resource &resource)
: CL_ResourceData(resource)
{
resource.attach_data("text_styler", this);
}
CL_ResourceData_TextStyler::~CL_ResourceData_TextStyler()
{
}
//////////////////////////////////////////////////////////////////////////////
// CL_ResourceData_TextStyler implementation:
void CL_ResourceData_TextStyler::on_load()
{
CL_Resource resource = get_resource();
CL_ResourceManager manager = resource.get_manager();
ts = CL_TextStyler();
std::map<std::string, CL_Font>& fnt_map = ts.get_fonts();
for (
CL_DomNode cur_node = resource.get_element().get_first_child();
!cur_node.is_null();
cur_node = cur_node.get_next_sibling())
{
if (!cur_node.is_element()) continue;
CL_DomElement cur_element = cur_node.to_element();
if (
cur_element.get_tag_name() == "font"
&& cur_element.has_attribute("name")
&& cur_element.has_attribute("font"))
{
if (manager.exists(cur_element.get_attribute("font")))
{
fnt_map[cur_element.get_attribute("name")] =
CL_Font(cur_element.get_attribute("font"), &manager);
}
else
{
throw CL_Error(std::string("CL_TextStyler: Unable to find sub-font named ") + cur_element.get_attribute("font"));
}
}
else
{
throw CL_Error("CL_TextStyler: Unknown sub-element of a text_styler resource");
}
}
}
void CL_ResourceData_TextStyler::on_unload()
{
ts = CL_TextStyler();
}
|