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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Display/display_precomp.h"
#include "API/GL/opengl.h"
#include "API/GL/opengl_wrap.h"
#include "API/Core/System/error.h"
#include "API/Core/IOData/cl_endian.h"
#include "API/core.h"
#include <cstring>
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <map>
#ifndef WIN32
#ifdef __APPLE__
#include <AGL/agl.h>
#include <Carbon/Carbon.h>
#else
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
#endif
#endif
std::vector<std::string> CL_OpenGL::m_ignored_gl_extension;
CL_ProcAddress *CL_OpenGL::get_proc_address(const std::string& function_name)
{
#ifdef WIN32
return (void (*)())wglGetProcAddress(function_name.c_str());
#else
#ifdef __APPLE__
// Mac OS X don't have an OpenGL extension fetch function. Isn't that silly?
static CFBundleRef cl_gBundleRefOpenGL = 0;
if (cl_gBundleRefOpenGL == 0)
{
cl_gBundleRefOpenGL = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
if (cl_gBundleRefOpenGL == 0)
throw CL_Error("Unable to find com.apple.opengl bundle");
}
return (CL_ProcAddress *) CFBundleGetFunctionPointerForName(
cl_gBundleRefOpenGL,
CFStringCreateWithCStringNoCopy(
0,
function_name.c_str(),
CFStringGetSystemEncoding(),
0));
#else
# ifdef HAVE_GLX_GETPROCADDRESSARB
return glXGetProcAddressARB((GLubyte*)function_name.c_str());
# else
return glXGetProcAddress((GLubyte*)function_name.c_str());
# endif
#endif
#endif
}
CL_GLFunctions *CL_OpenGL::functions = 0;
bool CL_OpenGL::from_opengl_pixelformat(CLenum format, CLenum type, CL_PixelFormat &pf)
{
int bits_per_component;
if (type == CL_UNSIGNED_BYTE || type == CL_BYTE)
bits_per_component = 8;
else if (type == CL_SHORT || type == CL_UNSIGNED_SHORT)
bits_per_component = 16;
else if (type == CL_INT || type == CL_UNSIGNED_INT || type == CL_FLOAT)
bits_per_component = 32;
else
return false;
bool big = CL_Endian::is_system_big();
if (format == CL_COLOR_INDEX)
{
pf.set_type(pixelformat_index);
pf.set_depth(bits_per_component);
}
else if (format == CL_RED)
{
pf.set_depth(bits_per_component);
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
else if (format == CL_GREEN)
{
pf.set_depth(bits_per_component);
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
else if (format == CL_BLUE)
{
pf.set_depth(bits_per_component);
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
else if (format == CL_ALPHA)
{
pf.set_depth(bits_per_component);
pf.set_alpha_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
else if (format == CL_RGB)
{
if (bits_per_component * 3 > 32)
return false;
pf.set_depth(bits_per_component * 3);
if (!big)
{
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
}
else
{
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
}
else if (format == CL_RGBA)
{
if (bits_per_component * 4 > 32)
return false;
pf.set_depth(bits_per_component * 4);
if (!big)
{
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_alpha_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 3));
}
else
{
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 3));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_alpha_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
}
else if (format == CL_BGR)
{
if (bits_per_component * 3 > 32)
return false;
pf.set_depth(bits_per_component * 3);
if (!big)
{
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
}
else
{
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
}
else if (format == CL_BGRA)
{
if (bits_per_component * 4 > 32)
return false;
pf.set_depth(bits_per_component * 4);
if (!big)
{
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_alpha_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 3));
}
else
{
pf.set_blue_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 3));
pf.set_green_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component * 2));
pf.set_red_mask(CL_PixelFormat::get_bitmask(bits_per_component, bits_per_component));
pf.set_alpha_mask(CL_PixelFormat::get_bitmask(bits_per_component, 0));
}
}
else
return false;
return true;
}
bool CL_OpenGL::to_opengl_pixelformat(const CL_PixelFormat &pf, CLenum &format, CLenum &type)
{
//Using CL_ABGR requires a GL extension to use it, we'll do a one time test to see if it's available or not
static const bool bHasEXT_abgr = extension_exists("GL_EXT_abgr");
// indexed modes and colorkey requires special conversion to alpha and
// therefore no OpenGL mode has a direct conversion format
if (pf.has_colorkey() || pf.get_type() == pixelformat_index)
return false;
bool big = CL_Endian::is_system_big();
if (pf.get_type() == pixelformat_index)
{
format = CL_COLOR_INDEX;
if (pf.get_depth() == 8)
type = CL_UNSIGNED_BYTE;
else if (pf.get_depth() == 16)
type = CL_UNSIGNED_SHORT;
else if (pf.get_depth() == 32)
type = CL_UNSIGNED_INT;
else
return false;
}
else if (pf.get_type() == pixelformat_rgba)
{
const unsigned int rm = pf.get_red_mask(),
gm = pf.get_green_mask(),
bm = pf.get_blue_mask(),
am = pf.get_alpha_mask();
const int rms = pf.get_mask_shift(rm),
gms = pf.get_mask_shift(gm),
bms = pf.get_mask_shift(bm),
ams = pf.get_mask_shift(am);
const int rmb = pf.get_mask_bits(rm),
gmb = pf.get_mask_bits(gm),
bmb = pf.get_mask_bits(bm),
amb = pf.get_mask_bits(am);
typedef std::map<int, CLenum> BitsToTypeMap;
static BitsToTypeMap bits_to_type;
if (bits_to_type.empty())
{
// initialize it only once
bits_to_type[8] = CL_UNSIGNED_BYTE;
bits_to_type[16] = CL_UNSIGNED_SHORT;
bits_to_type[32] = CL_UNSIGNED_INT;
}
if (rm && gm && bm && am)
{
// the bit number must be 8, 16 or 32 for component
// they all must have the same number of bits
if ((!(rmb == 8 || rmb == 16 || rmb == 32)) ||
(rmb != gmb || rmb != bmb || rmb != amb))
return false;
const int bits = rmb; // they all have the same bits
if (pf.get_depth() != bits * 4)
return false;
type = bits_to_type[bits];
if (!big && rms == 0*bits && gms == 1*bits && bms == 2*bits && ams == 3*bits)
format = CL_RGBA;
else if (!big && ams == 0*bits && bms == 1*bits && gms == 2*bits && rms == 3*bits && bHasEXT_abgr)
format = CL_ABGR;
else if (big && rms == 3*bits && gms == 2*bits && bms == 1*bits && ams == 0*bits)
format = CL_RGBA;
else if (big && ams == 3*bits && bms == 2*bits && gms == 1*bits && rms == 0*bits)
format = CL_ABGR;
else
return false;
}
else if (rm && gm && bm && !am)
{
// the bit number must be 8, 16 or 32 for component
// they all must have the same number of bits
if ((!(rmb == 8 || rmb == 16 || rmb == 32)) ||
(rmb != gmb || rmb != bmb))
return false;
const int bits = rmb; // they all have the same bits
if (pf.get_depth() != bits * 3)
return false;
type = bits_to_type[bits];
if (!big && rms == 0*bits && gms == 1*bits && bms == 2*bits)
format = CL_RGB;
else if (!big && bms == 0*bits && gms == 1*bits && rms == 2*bits)
format = CL_BGR;
else if (big && rms == 2*bits && gms == 1*bits && bms == 0*bits)
format = CL_RGB;
else if (big && bms == 2*bits && gms == 1*bits && rms == 0*bits)
format = CL_BGR;
else
return false;
}
else if (rm && !gm && !bm && !am)
{
format = CL_RED;
if (rms != 0 || !bits_to_type.count(rmb))
return false;
if (pf.get_depth() != rmb)
return false;
type = bits_to_type[rmb];
}
else if (!rm && gm && !bm && !am)
{
format = CL_GREEN;
if (gms != 0 || !bits_to_type.count(gmb))
return false;
if (pf.get_depth() != gmb)
return false;
type = bits_to_type[gmb];
}
else if (!rm && !gm && bm && !am)
{
format = CL_BLUE;
if (bms != 0 || !bits_to_type.count(bmb))
return false;
if (pf.get_depth() != bmb)
return false;
type = bits_to_type[bmb];
}
else if (!rm && !gm && !bm && am)
{
format = CL_ALPHA;
if (ams != 0 || !bits_to_type.count(amb))
return false;
if (pf.get_depth() != amb)
return false;
type = bits_to_type[amb];
}
else
return false;
}
else
return false;
return true;
}
bool CL_OpenGL::extension_exists( const char * extension_name )
{
/*
** Search for extName in the extensions string. Use of strstr()
** is not sufficient because extension names can be prefixes of
** other extension names. Could use strtok() but the constant
** string returned by glGetString can be in read-only memory.
*/
char *p = (char *) glGetString(GL_EXTENSIONS);
if (!p)
{
cl_assert(!"setup_binds() hasn't been run, load something onto a GL surface first before trying to call this.");
return false;
}
//is it on our ignore list?
for (unsigned int i=0; i < m_ignored_gl_extension.size(); i++)
{
if (m_ignored_gl_extension.at(i) == extension_name) return false;
}
char *end;
int extNameLen;
extNameLen = strlen(extension_name);
end = p + strlen(p);
while (p < end)
{
int n = strcspn(p, " ");
if ((extNameLen == n) && (strncmp(extension_name, p, n) == 0))
{
return true;
}
p += (n + 1);
}
return false;
}
void CL_OpenGL::ignore_extension(const std::string &extension_name)
{
#ifdef DEBUG
char *p = (char *) glGetString(GL_EXTENSIONS);
if (p)
{
cl_assert(!"ignore_extension should be used earlier, before OGL has been initialized.");
}
#endif
m_ignored_gl_extension.push_back(extension_name);
}
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