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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include <cstring>
#include "Sound/precomp.h"
#include "API/Sound/SoundProviders/soundprovider_raw.h"
#include "soundprovider_raw_generic.h"
#include "soundprovider_raw_session.h"
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Raw construction:
CL_SoundProvider_Raw::CL_SoundProvider_Raw(
void *sound_data,
int num_samples,
int bytes_per_sample,
bool stereo,
int frequency) : impl(new CL_SoundProvider_Raw_Generic)
{
int data_size = num_samples * bytes_per_sample;
if (stereo) data_size *= 2;
impl->sound_data = new unsigned char[data_size];
memcpy(impl->sound_data, sound_data, data_size);
impl->num_samples = num_samples;
impl->bytes_per_sample = bytes_per_sample;
impl->stereo = stereo;
impl->frequency = frequency;
}
CL_SoundProvider_Raw::~CL_SoundProvider_Raw()
{
delete[] impl->sound_data;
delete impl;
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Raw operations:
CL_SoundProvider_Session *CL_SoundProvider_Raw::begin_session()
{
return new CL_SoundProvider_Raw_Session(impl);
}
void CL_SoundProvider_Raw::end_session(CL_SoundProvider_Session *session)
{
delete session;
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundProvider_Raw implementation:
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