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/*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
#include "Sound/precomp.h"
#include "API/Sound/soundoutput.h"
#include "API/Sound/soundoutput_description.h"
#include "API/Sound/soundfilter.h"
#include "API/Sound/sound.h"
#include "API/Core/System/thread.h"
#include "soundoutput_generic.h"
#ifdef WIN32
#include "Win32/soundoutput_directsound.h"
#else
#ifdef __APPLE__
#include "MacOSX/soundoutput_macosx.h"
#else
#include "Unix/soundoutput_alsa.h"
#include "Unix/soundoutput_oss.h"
#endif
#endif
/////////////////////////////////////////////////////////////////////////////
// CL_SoundOutput construction:
CL_SoundOutput::CL_SoundOutput() : impl(0)
{
}
CL_SoundOutput::CL_SoundOutput(int mixing_frequency) : impl(0)
{
CL_SoundOutput_Description desc;
desc.set_mixing_frequency(mixing_frequency);
operator =(CL_SoundOutput(desc));
}
CL_SoundOutput::CL_SoundOutput(const CL_SoundOutput_Description &desc) : impl(0)
{
#ifdef WIN32
impl = new CL_SoundOutput_DirectSound(desc.get_mixing_frequency());
#else
#ifdef __APPLE__
impl = new CL_SoundOutput_MacOSX(desc.get_mixing_frequency());
#else
#ifdef __linux__
CL_SoundOutput_alsa *alsa_impl;
alsa_impl = new CL_SoundOutput_alsa(desc.get_mixing_frequency());
if (alsa_impl->handle)
impl = alsa_impl;
else
delete alsa_impl;
if (!impl)
#endif
impl = new CL_SoundOutput_OSS(desc.get_mixing_frequency());
#endif
#endif
impl->add_ref();
CL_Sound::select_output(this);
}
CL_SoundOutput::CL_SoundOutput(const CL_SoundOutput ©) : impl(copy.impl)
{
if (impl) impl->add_ref();
CL_Sound::select_output(this);
}
CL_SoundOutput::~CL_SoundOutput()
{
if (impl) impl->release_ref();
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundOutput attributes:
bool CL_SoundOutput::has_sound() const
{
if (impl) return impl->has_sound;
return false;
}
const std::string &CL_SoundOutput::get_name() const
{
CL_MutexSection mutex_lock(&impl->mutex);
return impl->name;
}
int CL_SoundOutput::get_mixing_frequency() const
{
CL_MutexSection mutex_lock(&impl->mutex);
return impl->mixing_frequency;
}
float CL_SoundOutput::get_global_volume() const
{
CL_MutexSection mutex_lock(&impl->mutex);
return impl->volume;
}
float CL_SoundOutput::get_global_pan() const
{
CL_MutexSection mutex_lock(&impl->mutex);
return impl->pan;
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundOutput operations:
CL_SoundOutput &CL_SoundOutput::operator =(const CL_SoundOutput ©)
{
if (impl) impl->release_ref();
impl = copy.impl;
if (impl) impl->add_ref();
CL_Sound::select_output(this);
return *this;
}
void CL_SoundOutput::stop_all()
{
}
void CL_SoundOutput::set_global_volume(float volume)
{
if (impl)
{
CL_MutexSection mutex_lock(&impl->mutex);
impl->volume = volume;
}
}
void CL_SoundOutput::set_global_pan(float pan)
{
if (impl)
{
CL_MutexSection mutex_lock(&impl->mutex);
impl->pan = pan;
}
}
void CL_SoundOutput::add_filter(CL_SoundFilter *filter, bool delete_filter)
{
if (impl)
{
CL_MutexSection mutex_lock(&impl->mutex);
impl->filters.push_back(filter);
impl->delete_filters.push_back(delete_filter);
}
}
void CL_SoundOutput::remove_filter(CL_SoundFilter *filter)
{
if (impl)
{
CL_MutexSection mutex_lock(&impl->mutex);
for (std::vector<CL_SoundFilter *>::size_type i=0; i<impl->filters.size(); i++)
{
if (impl->filters[i] == filter)
{
if (impl->delete_filters[i]) delete impl->filters[i];
impl->filters.erase(impl->filters.begin()+i);
impl->delete_filters.erase(impl->delete_filters.begin()+i);
break;
}
}
}
}
/////////////////////////////////////////////////////////////////////////////
// CL_SoundOutput implementation:
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