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# Externe Routinen zu ARILEV1.D
# Prozessor: MIPS
# Endianness: irrelevant
# Compiler: GNU-C oder ...
# Parameter-Übergabe:
# o32: in Registern $4,$5,$6,$7, und auf dem Stack 16($sp),...
# n32: in Registern $4,$5,$6,$7,$8,$9,$10,$11, und auf dem Stack 4($sp),...
# Rückgabewert: in Register $2
# Einstellungen: intCsize=32, intDsize=32.
# Besonderheiten: Nach jedem Ladebefehl ein Wartetakt nötig, bevor der
# geholte Wert benutzt werden darf.
#ifdef INCLUDED_FROM_C
#define COPY_LOOPS
#define FILL_LOOPS
#define CLEAR_LOOPS
#define LOG_LOOPS
#define TEST_LOOPS
#define ADDSUB_LOOPS
#else
# Strictly speaking, the MIPS ABI (-32 or -n32) is independent from the CPU
# identification (-mips[12] or -mips[34]). But -n32 is commonly used together
# with -mips3, and it's easier to test the CPU identification.
#if __mips >= 3
#define ABI_N32 1
#else
#define ABI_O32 1
#endif
.text
.globl copy_loop_up
.globl copy_loop_down
.globl fill_loop_up
.globl fill_loop_down
.globl clear_loop_up
.globl clear_loop_down
.globl or_loop_up
.globl xor_loop_up
.globl and_loop_up
.globl eqv_loop_up
.globl nand_loop_up
.globl nor_loop_up
.globl andc2_loop_up
.globl orc2_loop_up
.globl not_loop_up
.globl and_test_loop_up
.globl test_loop_up
.globl compare_loop_up
.globl add_loop_down
.globl addto_loop_down
.globl inc_loop_down
.globl sub_loop_down
.globl subx_loop_down
.globl subfrom_loop_down
.globl dec_loop_down
.globl neg_loop_down
#ifndef __GNUC__ /* mit GNU-C machen wir mulu32() als Macro, der inline multipliziert */
# extern struct { uint32 lo; uint32 hi; } mulu32_ (uint32 arg1, uint32 arg2);
# 2^32*hi+lo := arg1*arg2.
.globl mulu32_
.align 2
.ent mulu32_ # Input in $4,$5, Output in $2,mulu32_high
mulu32_:
multu $5,$4 # arg1 * arg2
mfhi $6 # hi
mflo $2 # lo
sw $6,mulu32_high # hi abspeichern # Adressierung?? Deklaration??
j $31 # return
.end mulu32_
#endif
# extern uintD* copy_loop_up (uintD* sourceptr, uintD* destptr, uintC count);
.align 2
.ent copy_loop_up # Input in $4,$5,$6, Output in $2
colu1: lw $12,($4) # d = *sourceptr
addu $4,4 # sourceptr++
sw $12,($5) # *destptr = d
addu $5,4 # destptr++
subu $6,1 # count--
copy_loop_up:
bnez $6,colu1 # until (count==0)
move $2,$5 # destptr
j $31 # return
.end copy_loop_up
# extern uintD* copy_loop_down (uintD* sourceptr, uintD* destptr, uintC count);
.align 2
.ent copy_loop_down # Input in $4,$5,$6, Output in $2
cold1: subu $4,4 # sourceptr--
lw $12,($4) # d = *sourceptr
subu $5,4 # destptr--
sw $12,($5) # *destptr = d
subu $6,1 # count--
copy_loop_down:
bnez $6,cold1 # until (count==0)
move $2,$5 # destptr
j $31 # return
.end copy_loop_down
# extern uintD* fill_loop_up (uintD* destptr, uintC count, uintD filler);
.align 2
.ent fill_loop_up # Input in $4,$5,$6, Output in $2
flu1: sw $6,($4) # *destptr = filler
addu $4,4 # destptr++
subu $5,1 # count--
fill_loop_up:
bnez $5,flu1 # until (count==0)
move $2,$4 # destptr
j $31 # return
.end fill_loop_up
# extern uintD* fill_loop_down (uintD* destptr, uintC count, uintD filler);
.align 2
.ent fill_loop_down # Input in $4,$5,$6, Output in $2
fld1: subu $4,4 # destptr--
sw $6,($4) # *destptr = filler
subu $5,1 # count--
fill_loop_down:
bnez $5,fld1 # until (count==0)
move $2,$4 # destptr
j $31 # return
.end fill_loop_down
# extern uintD* clear_loop_up (uintD* destptr, uintC count);
.align 2
.ent clear_loop_up # Input in $4,$5, Output in $2
cllu1: sw $0,($4) # *destptr = 0
addu $4,4 # destptr++
subu $5,1 # count--
clear_loop_up:
bnez $5,cllu1 # until (count==0)
move $2,$4 # destptr
j $31 # return
.end clear_loop_up
# extern uintD* clear_loop_down (uintD* destptr, uintC count);
.align 2
.ent clear_loop_down # Input in $4,$5, Output in $2
clld1: subu $4,4 # destptr--
sw $0,($4) # *destptr = 0
subu $5,1 # count--
clear_loop_down:
bnez $5,clld1 # until (count==0)
move $2,$4 # destptr
j $31 # return
.end clear_loop_down
# extern void or_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent or_loop_up # Input in $4,$5,$6
olu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
or $12,$13 # x |= y
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
or_loop_up:
bnez $6,olu1 # until (count==0)
j $31 # return
.end or_loop_up
# extern void xor_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent xor_loop_up # Input in $4,$5,$6
xlu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
xor $12,$13 # x ^= y
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
xor_loop_up:
bnez $6,xlu1 # until (count==0)
j $31 # return
.end xor_loop_up
# extern void and_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent and_loop_up # Input in $4,$5,$6
alu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
and $12,$13 # x &= y
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
and_loop_up:
bnez $6,alu1 # until (count==0)
j $31 # return
.end and_loop_up
# extern void eqv_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent eqv_loop_up # Input in $4,$5,$6
nxlu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
xor $12,$13 # x ^= y
nor $12,$0 # x = ~x
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
eqv_loop_up:
bnez $6,nxlu1 # until (count==0)
j $31 # return
.end eqv_loop_up
# extern void nand_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent nand_loop_up # Input in $4,$5,$6
nalu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
and $12,$13 # x &= y # Gibt es 'nand $12,$13' ??
nor $12,$0 # x = ~x
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
nand_loop_up:
bnez $6,nalu1 # until (count==0)
j $31 # return
.end nand_loop_up
# extern void nor_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent nor_loop_up # Input in $4,$5,$6
nolu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
nor $12,$13 # x = ~(x|y)
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
nor_loop_up:
bnez $6,nolu1 # until (count==0)
j $31 # return
.end nor_loop_up
# extern void andc2_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent andc2_loop_up # Input in $4,$5,$6
aclu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
nor $13,$0 # y = ~y
and $12,$13 # x &= y
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
andc2_loop_up:
bnez $6,aclu1 # until (count==0)
j $31 # return
.end andc2_loop_up
# extern void orc2_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent orc2_loop_up # Input in $4,$5,$6
oclu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
nor $13,$0 # y = ~y
or $12,$13 # x |= y
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
subu $6,1 # count--
orc2_loop_up:
bnez $6,oclu1 # until (count==0)
j $31 # return
.end orc2_loop_up
# extern void not_loop_up (uintD* xptr, uintC count);
.align 2
.ent not_loop_up # Input in $4,$5
nlu1: lw $12,($4) # x = *xptr
subu $5,1 # count--
nor $12,$0 # x = ~x
sw $12,($4) # *xptr = x
addu $4,4 # xptr++
not_loop_up:
bnez $5,nlu1 # until (count==0)
j $31 # return
.end not_loop_up
# extern bool and_test_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent and_test_loop_up # Input in $4,$5,$6
atlu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
and $12,$13 # x &= y
bnez $12,atlu3 # if (x) ...
addu $4,4 # xptr++
subu $6,1 # count--
and_test_loop_up:
bnez $6,atlu1 # until (count==0)
move $2,$0 # 0
j $31 # return
atlu3: li $2,1 # 1
j $31 # return
.end and_test_loop_up
# extern bool test_loop_up (uintD* ptr, uintC count);
.align 2
.ent test_loop_up # Input in $4,$5
tlu1: lw $12,($4) # x = *ptr
addu $4,4 # ptr++
bnez $12,tlu3
subu $5,1 # count--
test_loop_up:
bnez $5,tlu1 # until (count==0)
move $2,$0 # 0
j $31 # return
tlu3: li $2,1 # 1
j $31 # return
.end test_loop_up
# extern signean compare_loop_up (uintD* xptr, uintD* yptr, uintC count);
.align 2
.ent compare_loop_up # Input in $4,$5,$6
cmlu1: lw $12,($4) # x = *xptr
lw $13,($5) # y = *yptr
addu $5,4 # yptr++
bne $12,$13,cmlu3 # if (!(x==y)) ...
addu $4,4 # xptr++
subu $6,1 # count--
compare_loop_up:
bnez $6,cmlu1 # until (count==0)
move $2,$0 # 0
j $31 # return
cmlu3: bltu $12,$13,cmlu4 # if (x<y) ...
li $2,1 # 1
j $31 # return
cmlu4: li $2,-1 # -1
j $31 # return
.end compare_loop_up
# extern uintD add_loop_down (uintD* sourceptr1, uintD* sourceptr2, uintD* destptr, uintC count);
.align 2
.ent add_loop_down # Input in $4,$5,$6,$7, Output in $2
ald1: # kein Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
addu $12,$13 # dest = source1 + source2
sw $12,($6) # *destptr = dest
bltu $12,$13,ald4 # if (dest < source2) [also Carry] ...
ald2:
subu $7,1 # count--
add_loop_down:
bnez $7,ald1 # until (count==0)
move $2,$0 # 0
j $31 # return
ald3: # Hier Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
addu $12,$13 # dest = source1 + source2
addu $12,1 # + 1
sw $12,($6) # *destptr = dest
bgtu $12,$13,ald2 # if (dest > source2) [also kein Carry] ...
ald4: subu $7,1 # count--
bnez $7,ald3 # until (count==0)
li $2,1 # 1
j $31 # return
.end add_loop_down
# extern uintD addto_loop_down (uintD* sourceptr, uintD* destptr, uintC count);
.align 2
.ent addto_loop_down # Input in $4,$5,$6, Output in $2
atld1: # kein Carry
subu $4,4 # sourceptr--
subu $5,4 # destptr--
lw $12,($4) # source1 = *sourceptr
lw $13,($5) # source2 = *destptr
subu $6,1 # count--
addu $12,$13 # dest = source1 + source2
sw $12,($5) # *destptr = dest
bltu $12,$13,atld4 # if (dest < source2) [also Carry] ...
addto_loop_down:
atld2: bnez $6,atld1 # until (count==0)
move $2,$0 # 0
j $31 # return
atld3: # Hier Carry
subu $4,4 # sourceptr--
subu $5,4 # destptr--
lw $12,($4) # source1 = *sourceptr
lw $13,($5) # source2 = *destptr
subu $6,1 # count--
addu $12,$13 # dest = source1 + source2
addu $12,1 # + 1
sw $12,($5) # *destptr = dest
bgtu $12,$13,atld2 # if (dest > source2) [also kein Carry] ...
atld4: bnez $6,atld3 # until (count==0)
li $2,1 # 1
j $31 # return
.end addto_loop_down
# extern uintD inc_loop_down (uintD* ptr, uintC count);
.align 2
.ent inc_loop_down # Input in $4,$5, Output in $2
ild1: subu $4,4 # ptr--
lw $12,($4) # x = *ptr
subu $5,1 # count--
addu $12,1 # x++;
sw $12,($4) # *ptr = x
bnez $12,ild3 # if (!(x==0)) ...
inc_loop_down:
bnez $5,ild1 # until (count==0)
li $2,1 # 1
j $31 # return
ild3: move $2,$0 # 0
j $31 # return
.end inc_loop_down
# extern uintD sub_loop_down (uintD* sourceptr1, uintD* sourceptr2, uintD* destptr, uintC count);
.align 2
.ent sub_loop_down # Input in $4,$5,$6,$7, Output in $2
sld1: # kein Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
bltu $12,$13,sld2 # if (source1 < source2) [also Carry] ...
subu $12,$13 # dest = source1 - source2
sw $12,($6) # *destptr = dest
subu $7,1 # count--
sub_loop_down:
bnez $7,sld1 # until (count==0)
move $2,$0 # 0
j $31 # return
sld2: subu $12,$13 # dest = source1 - source2
sw $12,($6) # *destptr = dest
subu $7,1 # count--
bnez $7,sld3 # until (count==0)
li $2,-1 # -1
j $31 # return
sld3: # Hier Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
bgtu $12,$13,sld4 # if (source1 > source2) [also kein Carry] ...
subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($6) # *destptr = dest
subu $7,1 # count--
bnez $7,sld3 # until (count==0)
li $2,-1 # -1
j $31 # return
sld4: subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($6) # *destptr = dest
subu $7,1 # count--
bnez $7,sld1 # until (count==0)
move $2,$0 # 0
j $31 # return
.end sub_loop_down
# extern uintD subx_loop_down (uintD* sourceptr1, uintD* sourceptr2, uintD* destptr, uintC count, uintD carry);
.align 2
.ent subx_loop_down # Input in $4,$5,$6,$7,$8, Output in $2
subx_loop_down:
#if ABI_N32
move $12,$8 # carry
#else
lw $12,16($sp) # carry
#endif
bnez $12,sxld5 # !(carry==0) ?
b sxld2
sxld1: # kein Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
bltu $12,$13,sxld3 # if (source1 < source2) [also Carry] ...
subu $12,$13 # dest = source1 - source2
sw $12,($6) # *destptr = dest
subu $7,1 # count--
sxld2: bnez $7,sxld1 # until (count==0)
move $2,$0 # 0
j $31 # return
sxld3: subu $12,$13 # dest = source1 - source2
sw $12,($6) # *destptr = dest
subu $7,1 # count--
bnez $7,sxld4 # until (count==0)
li $2,-1 # -1
j $31 # return
sxld4: # Hier Carry
subu $4,4 # sourceptr1--
subu $5,4 # sourceptr2--
lw $12,($4) # source1 = *sourceptr1
lw $13,($5) # source2 = *sourceptr2
subu $6,4 # destptr--
bgtu $12,$13,sxld6 # if (source1 > source2) [also kein Carry] ...
subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($6) # *destptr = dest
subu $7,1 # count--
sxld5: bnez $7,sxld4 # until (count==0)
li $2,-1 # -1
j $31 # return
sxld6: subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($6) # *destptr = dest
subu $7,1 # count--
bnez $7,sxld1 # until (count==0)
move $2,$0 # 0
j $31 # return
.end subx_loop_down
# extern uintD subfrom_loop_down (uintD* sourceptr, uintD* destptr, uintC count);
.align 2
.ent subfrom_loop_down # Input in $4,$5,$6,$7, Output in $2
sfld1: # kein Carry
subu $4,4 # sourceptr--
subu $5,4 # destptr--
lw $12,($5) # source1 = *destptr
lw $13,($4) # source2 = *sourceptr
subu $6,1 # count--
bltu $12,$13,sfld2 # if (source1 < source2) [also Carry] ...
subu $12,$13 # dest = source1 - source2
sw $12,($5) # *destptr = dest
subfrom_loop_down:
bnez $6,sfld1 # until (count==0)
move $2,$0 # 0
j $31 # return
sfld2: subu $12,$13 # dest = source1 - source2
sw $12,($5) # *destptr = dest
bnez $6,sfld3 # until (count==0)
li $2,-1 # -1
j $31 # return
sfld3: # Hier Carry
subu $4,4 # sourceptr--
subu $5,4 # destptr--
lw $12,($5) # source1 = *destptr
lw $13,($4) # source2 = *sourceptr
subu $6,1 # count--
bgtu $12,$13,sfld4 # if (source1 > source2) [also kein Carry] ...
subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($5) # *destptr = dest
bnez $6,sfld3 # until (count==0)
li $2,-1 # -1
j $31 # return
sfld4: subu $12,$13 # dest = source1 - source2
subu $12,1 # - 1
sw $12,($5) # *destptr = dest
bnez $6,sfld1 # until (count==0)
move $2,$0 # 0
j $31 # return
.end subfrom_loop_down
# extern uintD dec_loop_down (uintD* ptr, uintC count);
.align 2
.ent dec_loop_down # Input in $4,$5, Output in $2
dld1: subu $4,4 # ptr--
lw $12,($4) # x = *ptr
subu $5,1 # count--
bnez $12,dld3 # if (!(x==0)) ...
subu $12,1 # x--;
sw $12,($4) # *ptr = x
dec_loop_down:
bnez $5,dld1 # until (count==0)
li $2,-1 # -1
j $31 # return
dld3: subu $12,1 # x--;
sw $12,($4) # *ptr = x
move $2,$0 # 0
j $31 # return
.end dec_loop_down
# extern uintD neg_loop_down (uintD* ptr, uintC count);
.align 2
.ent neg_loop_down # Input in $4,$5, Output in $2
# erstes Digit /=0 suchen:
nld1: subu $4,4 # ptr--
lw $12,($4) # x = *ptr
subu $5,1 # count--
bnez $12,nld3 # if (!(x==0)) ...
neg_loop_down:
bnez $5,nld1 # until (count==0)
move $2,$0 # 0
j $31 # return
nld3: # erstes Digit /=0 gefunden, ab jetzt gibt's Carrys
# 1 Digit negieren:
subu $12,$0,$12 # x = -x
sw $12,($4) # *ptr = x
# alle anderen Digits invertieren:
b nld5
nld4: subu $4,4 # xptr--
lw $12,($4) # x = *xptr
subu $5,1 # count--
nor $12,$0 # x = ~x
sw $12,($4) # *xptr = x
nld5: bnez $5,nld4 # until (count==0)
li $2,-1 # -1
j $31 # return
.end neg_loop_down
#endif
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