File: door.tres

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file content (30 lines) | stat: -rw-r--r-- 1,027 bytes parent folder | download | duplicates (3)
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; https://github.com/godotengine/tps-demo/raw/master/door/model/door.tres
[gd_resource type="SpatialMaterial" load_steps=5 format=2]

[ext_resource path="res://door/textures/door_orm.png" type="Texture" id=1]
[ext_resource path="res://door/textures/door_emission.png" type="Texture" id=2]
[ext_resource path="res://door/textures/door_normal.png" type="Texture" id=3]
[ext_resource path="res://door/textures/door_albedo.png" type="Texture" id=4]

[resource]
resource_name = "door"
albedo_texture = ExtResource( 4 )
 ; metallic = 1.0
 ; metallic_texture = ExtResource( 1 )
 ; metallic_texture_channel = 2
 ; roughness_texture = ExtResource( 1 )
 ; roughness_texture_channel = 1
 ; emission_enabled = true
 ; emission = Color( 0, 0, 0, 1 )
emission_energy = 3.0
emission_operator = 0
emission_on_uv2 = false
emission_texture = ExtResource( 2 )
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 3 )
ao_enabled = true
ao_light_affect = 0.0
ao_texture = ExtResource( 1 )
ao_on_uv2 = false
ao_texture_channel = 0