File: ccSphere.cpp

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//##########################################################################
//#                                                                        #
//#                              CLOUDCOMPARE                              #
//#                                                                        #
//#  This program is free software; you can redistribute it and/or modify  #
//#  it under the terms of the GNU General Public License as published by  #
//#  the Free Software Foundation; version 2 or later of the License.      #
//#                                                                        #
//#  This program is distributed in the hope that it will be useful,       #
//#  but WITHOUT ANY WARRANTY; without even the implied warranty of        #
//#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          #
//#  GNU General Public License for more details.                          #
//#                                                                        #
//#          COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI)             #
//#                                                                        #
//##########################################################################

#include "ccSphere.h"

//Local
#include "ccPointCloud.h"


ccSphere::ccSphere(	PointCoordinateType radius,
					const ccGLMatrix* transMat/*=0*/,
					QString name/*=QString("Sphere")*/,
					unsigned precision/*=DEFAULT_DRAWING_PRECISION*/)
	: ccGenericPrimitive(name,transMat)
	, m_radius(radius)
{
	setDrawingPrecision(std::max<unsigned>(precision,MIN_DRAWING_PRECISION));  //automatically calls updateRepresentation
}

ccSphere::ccSphere(QString name/*=QString("Sphere")*/)
	: ccGenericPrimitive(name)
	, m_radius(0)
{
}

ccGenericPrimitive* ccSphere::clone() const
{
	return finishCloneJob(new ccSphere(m_radius,&m_transformation,getName(),m_drawPrecision));
}

bool ccSphere::buildUp()
{
	if (m_drawPrecision < MIN_DRAWING_PRECISION)
		return false;

	const unsigned steps = m_drawPrecision;

	//vertices
	ccPointCloud* verts = vertices();
	assert(verts);

	//vertices
	unsigned count = steps*(steps-1)+2;
	//faces
	unsigned faces = steps*((steps-2)*2+2);

	if (!init(count,true,faces,0))
	{
		ccLog::Error("[ccSphere::buildUp] Not enough memory");
		return false;
	}

	//2 first points: poles
	verts->addPoint(CCVector3(0,0,m_radius));
	verts->addNorm(CCVector3(0,0,1));

	verts->addPoint(CCVector3(0,0,-m_radius));
	verts->addNorm(CCVector3(0,0,-1));

	//then, angular sweep
	PointCoordinateType angle_rad_step = static_cast<PointCoordinateType>(M_PI)/static_cast<PointCoordinateType>(steps);
	CCVector3 N0,N,P;
	{
		for (unsigned j=1; j<steps; ++j)
		{
			PointCoordinateType theta = static_cast<PointCoordinateType>(j) * angle_rad_step;
			PointCoordinateType cos_theta = cos(theta);
			PointCoordinateType sin_theta = sin(theta);

			N0.x = sin_theta;
			N0.y = 0;
			N0.z = cos_theta;
		
			for (unsigned i=0; i<steps; ++i)
			{
				PointCoordinateType phi = static_cast<PointCoordinateType>(2*i) * angle_rad_step;
				PointCoordinateType cos_phi = cos(phi);
				PointCoordinateType sin_phi = sin(phi);

				N.x = N0.x*cos_phi;
				N.y = N0.x*sin_phi;
				N.z = N0.z;
				N.normalize();

				P = N * m_radius;

				verts->addPoint(P);
				verts->addNorm(N);
			}
		}
	}

	//faces
	{
		assert(m_triVertIndexes);

		//north pole
		{
			for (unsigned i=0; i<steps; ++i)
			{
				unsigned A = 2+i;
				unsigned B = (i+1<steps ? A+1 : 2);
				addTriangle(A,B,0);
			}
		}

		//slices
		for (unsigned j=1; j+1<steps; ++j)
		{
			unsigned shift = 2+(j-1)*steps;		
			for (unsigned i=0; i<steps; ++i)
			{
				unsigned A = shift+i;
				unsigned B = (i+1<steps ? A+1 : shift);
				assert(B < count);
				addTriangle(A,A+steps,B);
				addTriangle(B+steps,B,A+steps);
			}
		}

		//south pole
		{
			unsigned shift = 2+(steps-2)*steps;
			for (unsigned i=0; i<steps; ++i)
			{
				unsigned A = shift+i;
				unsigned B = (i+1<steps ? A+1 : shift);
				assert(B < count);
				addTriangle(A,1,B);
			}
		}
	}

	notifyGeometryUpdate();
	showNormals(true);

	return true;
}

void ccSphere::setRadius(PointCoordinateType radius)
{
	if (m_radius == radius)
		return;

	assert(radius > 0);
	m_radius = radius;
	
	buildUp();
	applyTransformationToVertices();
}

bool ccSphere::toFile_MeOnly(QFile& out) const
{
	if (!ccGenericPrimitive::toFile_MeOnly(out))
		return false;

	//parameters (dataVersion >= 21)
	QDataStream outStream(&out);
	outStream << m_radius;

	return true;
}

bool ccSphere::fromFile_MeOnly(QFile& in, short dataVersion, int flags)
{
	if (!ccGenericPrimitive::fromFile_MeOnly(in, dataVersion, flags))
		return false;

	//parameters (dataVersion >= 21)
	QDataStream inStream(&in);
	ccSerializationHelper::CoordsFromDataStream(inStream,flags,&m_radius,1);

	return true;
}

void ccSphere::drawNameIn3D(CC_DRAW_CONTEXT& context)
{
	if (!context.display)
		return;

	//we display it in the 2D layer in fact!
	ccBBox bBox = getOwnBB();
	if (!bBox.isValid())
		return;
	
	ccGLMatrix trans;
	getAbsoluteGLTransformation(trans);

	ccGLCameraParameters camera;
	context.display->getGLCameraParameters(camera);

	CCVector3 C = bBox.getCenter();
	CCVector3d Q2D;
	trans.apply(C);
	camera.project(C, Q2D);

	//we want to display this name next to the sphere, and not above it!
	const ccViewportParameters& params = context.display->getViewportParameters();
	int dPix = static_cast<int>(ceil(params.zoom * m_radius/params.pixelSize));

	int bkgBorder = QFontMetrics(context.display->getTextDisplayFont()).height() / 4 + 4;
	QFont font = context.display->getTextDisplayFont(); //takes rendering zoom into account!
	context.display->displayText(	getName(),
									static_cast<int>(Q2D.x) + dPix + bkgBorder,
									static_cast<int>(Q2D.y),
									ccGenericGLDisplay::ALIGN_HLEFT | ccGenericGLDisplay::ALIGN_VMIDDLE,
									0.75f,
									0,
									&font);
}