File: ccStereoModeDlg.cpp

package info (click to toggle)
cloudcompare 2.10.3-4
  • links: PTS
  • area: main
  • in suites: bullseye
  • size: 57,516 kB
  • sloc: cpp: 219,980; ansic: 29,944; makefile: 78; sh: 21
file content (159 lines) | stat: -rw-r--r-- 5,213 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
//##########################################################################
//#                                                                        #
//#                              CLOUDCOMPARE                              #
//#                                                                        #
//#  This program is free software; you can redistribute it and/or modify  #
//#  it under the terms of the GNU General Public License as published by  #
//#  the Free Software Foundation; version 2 or later of the License.      #
//#                                                                        #
//#  This program is distributed in the hope that it will be useful,       #
//#  but WITHOUT ANY WARRANTY; without even the implied warranty of        #
//#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          #
//#  GNU General Public License for more details.                          #
//#                                                                        #
//#          COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI)             #
//#                                                                        #
//##########################################################################

#include "ccStereoModeDlg.h"

//system
#include <cassert>

//combo-box items order
const int COMBO_INDEX_RED_BLUE  = 0;
const int COMBO_INDEX_BLUE_RED  = 1;
const int COMBO_INDEX_RED_CYAN  = 2;
const int COMBO_INDEX_CYAN_RED  = 3;
const int COMBO_INDEX_NV_VISION = 4;
const int COMBO_INDEX_OCULUS    = 5;

ccStereoModeDlg::ccStereoModeDlg(QWidget* parent)
	: QDialog(parent, Qt::Tool)
	, Ui::StereoModeDialog()
{
	setupUi(this);

	glassTypeChanged(glassTypeComboBox->currentIndex());

	connect(glassTypeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(glassTypeChanged(int)));
}

void ccStereoModeDlg::glassTypeChanged(int index)
{
	switch (index)
	{
	case COMBO_INDEX_RED_BLUE:
	case COMBO_INDEX_RED_CYAN:
	case COMBO_INDEX_BLUE_RED:
	case COMBO_INDEX_CYAN_RED:
		paramsGroupBox->setEnabled(true);
		warningTextEdit->setVisible(false);
		break;
	case COMBO_INDEX_NV_VISION:
		paramsGroupBox->setEnabled(true);
		warningTextEdit->setVisible(true);
		warningTextEdit->setHtml(
			"To make this mode work properly make sure that:\
			<ul>\
			<li>the NVidia Vision IR emitter is plugged and enabled (<i>dim green light</i>)</li>\
			<li>3D stereo mode is activated in the NVidia Control Pannel</li>\
			<li><b>the screen frequency is set to 120Hz</b></li>\
			<li>the glasses are switched on</li>\
			</ul>\
			Note: the current 3D view will be automatically displayed in exclusive full screen mode (<i>press F11 to quit this mode</i>)"
			);
		break;
	case COMBO_INDEX_OCULUS:
		paramsGroupBox->setEnabled(false);
		warningTextEdit->setVisible(true);
		warningTextEdit->setText(
			"To use the Oculus Rift make sure that:\
			<ul>\
			<li>the entities units are expressed in <b>meters</b> (<i>use the 'Edit > Scale' tool if necessary</i>)</li>\
			<li>position the headset in a neutral position before clicking on 'OK'</li>\
			</ul>\
			Note: this mode works best in 'bubble view' mode"
			);
		break;
	default:
		assert(false);
		paramsGroupBox->setEnabled(false);
		warningTextEdit->setVisible(false);
		break;
	}
}

ccGLWindow::StereoParams ccStereoModeDlg::getParameters() const
{
	ccGLWindow::StereoParams params;

	//glass type
	switch (glassTypeComboBox->currentIndex())
	{
	case COMBO_INDEX_RED_BLUE:
		params.glassType = ccGLWindow::StereoParams::RED_BLUE;
		break;
	case COMBO_INDEX_BLUE_RED:
		params.glassType = ccGLWindow::StereoParams::BLUE_RED;
		break;
	case COMBO_INDEX_RED_CYAN:
	default:
		params.glassType = ccGLWindow::StereoParams::RED_CYAN;
		break;
	case COMBO_INDEX_CYAN_RED:
		params.glassType = ccGLWindow::StereoParams::CYAN_RED;
		break;
	case COMBO_INDEX_NV_VISION:
		params.glassType = ccGLWindow::StereoParams::NVIDIA_VISION;
		break;
	case COMBO_INDEX_OCULUS:
		params.glassType = ccGLWindow::StereoParams::OCULUS;
		break;
	}

	//focal
	params.autoFocal = autoFocalCheckBox->isChecked();
	params.focalDist = focalDoubleSpinBox->value();

	//eye separation
	params.eyeSepFactor = eyeSepDoubleSpinBox->value();

	return params;
}

void ccStereoModeDlg::setParameters(const ccGLWindow::StereoParams& params)
{
	//glass type
	switch (params.glassType)
	{
	case ccGLWindow::StereoParams::RED_BLUE:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_RED_BLUE);
		break;
	case ccGLWindow::StereoParams::BLUE_RED:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_BLUE_RED);
		break;
	case ccGLWindow::StereoParams::RED_CYAN:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_RED_CYAN);
		break;
	case ccGLWindow::StereoParams::CYAN_RED:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_CYAN_RED);
		break;
	case ccGLWindow::StereoParams::NVIDIA_VISION:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_NV_VISION);
		break;
	case ccGLWindow::StereoParams::OCULUS:
		glassTypeComboBox->setCurrentIndex(COMBO_INDEX_OCULUS);
		break;
	default:
		assert(false);
		break;
	}

	//focal
	autoFocalCheckBox->setChecked(params.autoFocal);
	focalDoubleSpinBox->setValue(params.focalDist);

	//eye separation
	eyeSepDoubleSpinBox->setValue(params.eyeSepFactor);
}