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#pragma once
//##########################################################################
//# #
//# CLOUDCOMPARE PLUGIN: qAnimation #
//# #
//# This program is free software; you can redistribute it and/or modify #
//# it under the terms of the GNU General Public License as published by #
//# the Free Software Foundation; version 2 or later of the License. #
//# #
//# This program is distributed in the hope that it will be useful, #
//# but WITHOUT ANY WARRANTY; without even the implied warranty of #
//# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
//# GNU General Public License for more details. #
//# #
//# COPYRIGHT: Daniel Girardeau-Montaut, CloudCompare project #
//# #
//##########################################################################
//qCC_db
#include <cc2DViewportObject.h>
//! Viewport parameters + custom light info
struct ExtendedViewportParameters
{
ExtendedViewportParameters()
: params{}
, customLightEnabled(false)
, customLightPos{}
{}
ExtendedViewportParameters(const ccViewportParameters& vpParams)
: params(vpParams)
, customLightEnabled(false)
, customLightPos{}
{}
ccViewportParameters params;
bool customLightEnabled;
CCVector3f customLightPos;
};
//! Extended viewport with custom light information
struct ExtendedViewport
{
//! Default constructor
ExtendedViewport(cc2DViewportObject* vp = nullptr)
: viewport(vp)
, customLightEnabled(false)
, customLightPos{}
{
if (viewport)
{
if (vp->hasMetaData("CustomLightPosX")
&& vp->hasMetaData("CustomLightPosY")
&& vp->hasMetaData("CustomLightPosZ"))
{
customLightPos.x = vp->getMetaData("CustomLightPosX").toFloat();
customLightPos.y = vp->getMetaData("CustomLightPosY").toFloat();
customLightPos.z = vp->getMetaData("CustomLightPosZ").toFloat();
if (vp->hasMetaData("CustomLightEnabled"))
{
customLightEnabled = vp->getMetaData("CustomLightEnabled").toBool();
}
}
}
}
ExtendedViewportParameters toExtendedViewportParameters() const
{
ExtendedViewportParameters evp;
if (!viewport)
{
assert(false);
return {};
}
evp.params = viewport->getParameters();
evp.customLightEnabled = customLightEnabled;
evp.customLightPos = customLightPos;
return evp;
}
cc2DViewportObject* viewport;
bool customLightEnabled;
CCVector3f customLightPos;
};
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