1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211
|
/**
* Author: Mark Larkin
*
* Copyright (c) 2007 Des Higgins, Julie Thompson and Toby Gibson.
*/
/**
* The Alignment class is used to store the alignment that is being constructed.
* It also contains other information such as gap penalty masks etc.
* An object of this type will be passed by reference to the FileReader. This FileReader
* and the FileParsers will then set it up properly from the information given in the file.
* I have decided to put everything into vectors, string etc. No more array*'s, gets rid
* of the memory allocation problem.
*
* CHANGE:
* Mark Jan 16th 2007. I have changed the pasteSequencesIntoPosition function to allow
* explicit pastes into profile2.
* Mark 25-1-2007. I have changed the class so that each of the sequences have a unique
* identifier. Several functions were changed to allow this.
*
* 16-02-07,Nigel Brown(EMBL): Added friend NameIterator to allow a caller to
* process the name vector.
*
* 23-03-07,Nigel Brown(EMBL): added testUniqueNames() predicate, which
* compares new sequence names with those in the alignment vector BEFORE
* appending them.
*/
// NOTE NOTE NOTE Very important! The list of sequences begins from 1 to numSeqs.
// This is because of the fact that the code was written in Fortran where arrays begin at
// 1. It has become difficult to change this. Ramu has tried before and had problems
// so we decided to leave it this way.
#ifndef ALIGNMENT_H
#define ALIGNMENT_H
#include <vector>
#include <string>
#include <iomanip>
#include <exception>
#include <stdexcept>
#include "Sequence.h"
#include "../substitutionMatrix/globalmatrix.h"
#include "../general/userparams.h"
#include "../general/VectorOutOfRange.h"
#include "../general/SequenceNotFoundException.h"
// FIXME because this object is used for aligned and unaligned
// sequences it would be nice to have a isAligned flag here (AW)
using namespace std;
namespace clustalw
{
typedef std::vector<vector <int> > SeqArray;
class Alignment
{
public:
/* Functions */
Alignment();
void addSequences(vector<Sequence>* seqVector);
void addSequences(SeqArray* seqVector);
void appendSequences(vector<Sequence>* seqVector);
vector<Sequence> cutSelectedSequencesFromAlignment(vector<int>* selected);
void pasteSequencesIntoPosition(vector<Sequence>* seqVector, int pos,
bool explicitPasteToProfile2 = false);
void resizeSeqArray(int size){seqArray.resize(size); numSeqs = size - 1;
outputIndex.resize(size - 1); names.resize(size);
titles.resize(size);};
bool addOutputIndex(vector<int>* outputIndexToAdd);
bool appendOutputIndex(vector<int>* outputIndexToAppend);
void addSecStructMask1(vector<char>* secStructMaskToAdd);
void addSecStructMask2(vector<char>* secStructMaskToAdd);
void addSeqWeight(vector<int>* _seqWeight);
void addGapPenaltyMask1(vector<char>* gapPenaltyMaskToAdd);
void addGapPenaltyMask2(vector<char>* gapPenaltyMaskToAdd);
vector<char>* getSecStructMask1();
vector<char>* getSecStructMask2();
const vector<int>* getOutputIndex();
vector<char>* getGapPenaltyMask1();
vector<char>* getGapPenaltyMask2();
void addSecStructName1(string nameToAdd);
void addSecStructName2(string nameToAdd);
int alignScore(void);
int countGaps(int s1, int s2, int l);
void resetAlign();
void fixGaps();
float countid(int s1, int s2);
const vector<int>* getSequence(int index){return &seqArray[index];}; // For Pairwise!
const vector<int>* getSequence(int index) const {return &seqArray[index];};
const vector<int>* getSequenceFromUniqueId(unsigned long id); // For iteration
const SeqArray* getSeqArray() const {return &seqArray;}; // For multiple align!
SeqArray* getSeqArrayForRealloc(){return &seqArray;};
void updateSequence(int index, const vector<int>* seq);
bool checkAllNamesDifferent(string *offendingSeq);
bool testUniqueNames(vector<Sequence>* seqVector, string *offendingSeq);
void clearAlignment();
void clearSecStruct1();
void clearSecStruct2();
void printSequencesAddedInfo();
string getSecStructName1();
string getSecStructName2();
int getNumSeqs() const {return numSeqs;};
int getMaxNames();
int getMaxAlnLength(){return maxAlignmentLength;};
void setMaxAlnLength(int len){maxAlignmentLength = len;};
int getLengthLongestSequence();
int getLengthLongestSequence(int firstSeq, int lastSeq);
int getSeqLength(int index) const {return seqArray[index].size() - 1;};
int getSecStructMask1Element(int index);
int getSecStructMask2Element(int index);
int getGapPenaltyMask1Element(int index);
int getGapPenaltyMask2Element(int index);
int getOutputIndex(int index);
int getSeqWeight(int index) const;
const vector<int>* getSeqWeights() const{return &seqWeight;}
string getName(int index);
string getTitle(int index);
vector<int>* QTcalcHistColumnHeights(int firstSeq, int nSeqs,
Array2D<int>* exceptionalRes);
// NOTE July 13, for Qt
// NOTE the following functions are to be used when we are doing a profile
// alignment. It resets the gaps from fixed.
void resetProfile1();
void resetProfile2();
void resetAllSeqWeights();
int searchForString(bool* found, int seq, int beginRes, string search);
void removeGapsFromSelectedSeqs(vector<int>* selected);
void removeGapOnlyColsFromSelectedSeqs(vector<int>* selected);
void removeAllGapOnlyColumns(int fSeq, int lSeq, int profileNum);
void setDefaultOutputIndex();
bool removeAllOutsideRange(int beginPos, int endPos);
bool updateRealignedRange(SeqArray realignedSeqs, int beginPos, int endPos);
bool reloadAlignment();
int getProfile1NumSeqs(){return profile1NumSeqs;};
void setProfile1NumSeqs(int value){profile1NumSeqs = value;}
bool isGap(int seq, int col) const;
void calculateMaxLengths();
/**
* The following functions are for the iteration output order.
*/
unsigned long getUniqueId(int seq);
void debugPrintArray(){debugPrintSeqArray(&seqArray);}
void debugPrintSeqArray(SeqArray* arrayToPrint);
void debugPrintProfile1();
void debugPrintProfile2();
void debugPrintOutAlignInfo();
void debugPrintAllNames();
void debugPrintSequences();
/* Attributes */
/* Friends */
class NameIterator;
friend class NameIterator;
class NameIterator
{
private:
Alignment *alignment;
vector<string>::iterator i;
public:
void begin(Alignment *alignment);
const string next();
bool end();
};
private:
/* Functions */
void addSequencesToVector(vector<Sequence>* seqVector);
int getSequenceLength(int index);
void sortScores(vector<float>* scores, int f, int l);
void swap(vector<float>* scores, int s1, int s2);
bool keepPortionOfSeqArray(int beginRangeIndex, int endRangeIndex);
void clearSeqArray();
/* Attributes */
int maxNames;
int maxAlignmentLength;
int lengthLongestSequence;
int numSeqs;
vector<int> outputIndex;
vector<unsigned long> sequenceIds; // Mark change: To help with output order
vector<int> seqWeight;
SeqArray seqArray;
vector<string> names;
vector<string> titles;
vector<char> gapPenaltyMask1;
vector<char> gapPenaltyMask2;
vector<char> secStructMask1;
vector<char> secStructMask2;
string secStructName1;
string secStructName2;
vector<int> histogramColumnHeights; // NOTE July 13, for Qt
int profile1NumSeqs;
int gapPos1, gapPos2;
};
}
#endif
|