File: test-unit-names.h

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/* ** This file is autogenerated. Do not edit. ** */

const char *test_unit_names[] = {
  "test-texture-slicing",
  "test-texture-async",
  "test-texture-material",
  "test-events",
  "test-scale",
  "test-actors",
  "test-shader-effects",
  "test-script",
  "test-grab",
  "test-cogl-shader-arbfp",
  "test-cogl-shader-glsl",
  "test-animator",
  "test-state",
  "test-state-animator",
  "test-fbo",
  "test-multistage",
  "test-cogl-primitives",
  "test-cogl-tex-tile",
  "test-cogl-tex-convert",
  "test-cogl-tex-foreign",
  "test-cogl-tex-getset",
  "test-cogl-offscreen",
  "test-cogl-tex-polygon",
  "test-cogl-multitexture",
  "test-stage-read-pixels",
  "test-clip",
  "test-paint-wrapper",
  "test-texture-quality",
  "test-layout",
  "test-animation",
  "test-easing",
  "test-binding-pool",
  "test-text",
  "test-text-field",
  "test-cairo-clock",
  "test-cairo-flowers",
  "test-cogl-vertex-buffer",
  "test-stage-sizing",
  "test-scrolling",
  "test-swipe-action",
  "test-cogl-point-sprites",
  "test-table-layout",
  "test-path-constraint",
  "test-state-script",
  "test-devices",
  "test-content",
  "test-keyframe-transition",
  "test-bind-constraint",
  "test-touch-events",
  "test-rotate-zoom",
  "test-pixmap",
  "test-image",
};