File: clutter-backend-win32.h

package info (click to toggle)
clutter-1.0 1.26.4%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 34,352 kB
  • sloc: ansic: 128,533; sh: 5,580; xml: 1,641; makefile: 1,613; ruby: 149; perl: 142; sed: 16
file content (79 lines) | stat: -rw-r--r-- 2,750 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
/* Clutter.
 * An OpenGL based 'interactive canvas' library.
 * Authored By Matthew Allum  <mallum@openedhand.com>
 * Copyright (C) 2006-2007 OpenedHand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 *
 *
 */

#ifndef __CLUTTER_BACKEND_WIN32_H__
#define __CLUTTER_BACKEND_WIN32_H__

#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <windows.h>

#include "clutter-backend-private.h"

#include "clutter-win32.h"

G_BEGIN_DECLS

#define CLUTTER_TYPE_BACKEND_WIN32                (clutter_backend_win32_get_type ())
#define CLUTTER_BACKEND_WIN32(obj)                (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32))
#define CLUTTER_IS_BACKEND_WIN32(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WIN32))
#define CLUTTER_BACKEND_WIN32_CLASS(klass)        (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))
#define CLUTTER_IS_BACKEND_WIN32_CLASS(klass)     (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WIN32))
#define CLUTTER_BACKEND_WIN32_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))

typedef struct _ClutterBackendWin32       ClutterBackendWin32;
typedef struct _ClutterBackendWin32Class  ClutterBackendWin32Class;

struct _ClutterBackendWin32
{
  ClutterBackend parent_instance;

  HCURSOR        invisible_cursor;

  GSource       *event_source;

  ClutterDeviceManager *device_manager;
};

struct _ClutterBackendWin32Class
{
  ClutterBackendClass parent_class;
};

void   _clutter_backend_win32_events_init (ClutterBackend *backend);
void   _clutter_backend_win32_events_uninit (ClutterBackend *backend);

GType clutter_backend_win32_get_type (void) G_GNUC_CONST;

void
clutter_backend_win32_add_options (ClutterBackend *backend,
				   GOptionGroup   *group);

ClutterFeatureFlags
clutter_backend_win32_get_features (ClutterBackend *backend);

HCURSOR _clutter_backend_win32_get_invisible_cursor (ClutterBackend *backend);

ClutterBackend *clutter_backend_win32_new (void);

G_END_DECLS

#endif /* __CLUTTER_BACKEND_WIN32_H__ */