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#include <gmodule.h>
#include <clutter/clutter.h>
static GList *stages = NULL;
static gint n_stages = 1;
static gboolean
tex_button_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
clutter_actor_hide (actor);
return TRUE;
}
static void
on_destroy (ClutterActor *actor)
{
stages = g_list_remove (stages, actor);
}
static gboolean
on_button_press (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
ClutterActor *new_stage;
ClutterActor *label, *tex;
gint width, height;
gchar *stage_label, *stage_name;
ClutterTimeline *timeline;
ClutterAlpha *alpha;
ClutterBehaviour *r_behave;
new_stage = clutter_stage_new ();
if (new_stage == NULL)
return FALSE;
stage_name = g_strdup_printf ("Stage [%d]", ++n_stages);
clutter_stage_set_title (CLUTTER_STAGE (new_stage), stage_name);
clutter_actor_set_background_color (new_stage,
CLUTTER_COLOR_DarkScarletRed);
clutter_actor_set_size (new_stage, 320, 240);
clutter_actor_set_name (new_stage, stage_name);
g_signal_connect (new_stage, "destroy", G_CALLBACK (on_destroy), NULL);
tex = clutter_texture_new_from_file (TESTS_DATADIR
G_DIR_SEPARATOR_S
"redhand.png",
NULL);
if (!tex)
g_error ("pixbuf load failed");
clutter_actor_set_reactive (tex, TRUE);
g_signal_connect (tex, "button-press-event",
G_CALLBACK (tex_button_cb), NULL);
clutter_container_add_actor (CLUTTER_CONTAINER (new_stage), tex);
stage_label = g_strconcat ("<b>", stage_name, "</b>", NULL);
label = clutter_text_new_with_text ("Mono 12", stage_label);
clutter_text_set_color (CLUTTER_TEXT (label), CLUTTER_COLOR_White);
clutter_text_set_use_markup (CLUTTER_TEXT (label), TRUE);
width = (clutter_actor_get_width (new_stage)
- clutter_actor_get_width (label)) / 2;
height = (clutter_actor_get_height (new_stage)
- clutter_actor_get_height (label)) / 2;
clutter_actor_set_position (label, width, height);
clutter_container_add_actor (CLUTTER_CONTAINER (new_stage), label);
clutter_actor_show (label);
g_free (stage_label);
/*
g_signal_connect (new_stage, "button-press-event",
G_CALLBACK (clutter_actor_destroy),
NULL);
*/
timeline = clutter_timeline_new (2000);
clutter_timeline_set_repeat_count (timeline, -1);
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
r_behave = clutter_behaviour_rotate_new (alpha,
CLUTTER_Y_AXIS,
CLUTTER_ROTATE_CW,
0.0, 360.0);
clutter_behaviour_rotate_set_center (CLUTTER_BEHAVIOUR_ROTATE (r_behave),
clutter_actor_get_width (label)/2,
0,
0);
clutter_behaviour_apply (r_behave, label);
clutter_timeline_start (timeline);
clutter_actor_show_all (new_stage);
stages = g_list_prepend (stages, new_stage);
g_free (stage_name);
return TRUE;
}
G_MODULE_EXPORT int
test_multistage_main (int argc, char *argv[])
{
ClutterActor *stage_default;
ClutterActor *label;
gint width, height;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage_default = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage_default), "Default Stage");
clutter_actor_set_name (stage_default, "Default Stage");
g_signal_connect (stage_default, "destroy",
G_CALLBACK (clutter_main_quit),
NULL);
g_signal_connect (stage_default, "button-press-event",
G_CALLBACK (on_button_press),
NULL);
label = clutter_text_new_with_text ("Mono 16", "Default stage");
width = (clutter_actor_get_width (stage_default)
- clutter_actor_get_width (label))
/ 2;
height = (clutter_actor_get_height (stage_default)
- clutter_actor_get_height (label))
/ 2;
clutter_actor_set_position (label, width, height);
clutter_container_add_actor (CLUTTER_CONTAINER (stage_default), label);
clutter_actor_show (label);
clutter_actor_show (stage_default);
clutter_main ();
g_list_foreach (stages, (GFunc) clutter_actor_destroy, NULL);
g_list_free (stages);
return 0;
}
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