1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133
|
#include <stdlib.h>
#include <gmodule.h>
#include <clutter/clutter.h>
#define PATH_DESCRIPTION \
"M 0, 0 " \
"L 0, 300 " \
"L 300, 300 " \
"L 300, 0 " \
"L 0, 0"
static gboolean toggled = FALSE;
static gboolean
on_button_press (ClutterActor *actor,
const ClutterEvent *event,
gpointer dummy G_GNUC_UNUSED)
{
if (!toggled)
clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 500,
"@constraints.path.offset", 1.0,
NULL);
else
clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 500,
"@constraints.path.offset", 0.0,
NULL);
toggled = !toggled;
return TRUE;
}
static gchar *
node_to_string (const ClutterPathNode *node)
{
GString *buffer = g_string_sized_new (256);
gsize len = 0, i;
switch (node->type)
{
case CLUTTER_PATH_MOVE_TO:
g_string_append (buffer, "move-to ");
len = 1;
break;
case CLUTTER_PATH_LINE_TO:
g_string_append (buffer, "line-to ");
len = 1;
break;
case CLUTTER_PATH_CURVE_TO:
g_string_append (buffer, "curve-to ");
len = 3;
break;
case CLUTTER_PATH_CLOSE:
g_string_append (buffer, "close");
len = 0;
break;
default:
break;
}
for (i = 0; i < len; i++)
{
if (i == 0)
g_string_append (buffer, "[ ");
g_string_append_printf (buffer, "[ %d, %d ]",
node->points[i].x,
node->points[i].y);
if (i == len - 1)
g_string_append (buffer, " ]");
}
return g_string_free (buffer, FALSE);
}
static void
on_node_reached (ClutterPathConstraint *constraint,
ClutterActor *actor,
guint index_)
{
ClutterPath *path = clutter_path_constraint_get_path (constraint);
ClutterPathNode node;
gchar *str;
clutter_path_get_node (path, index_, &node);
str = node_to_string (&node);
g_print ("Node %d reached: %s\n", index_, str);
g_free (str);
}
G_MODULE_EXPORT int
test_path_constraint_main (int argc,
char *argv[])
{
ClutterActor *stage, *rect;
ClutterPath *path;
ClutterColor rect_color = { 0xcc, 0x00, 0x00, 0xff };
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Path Constraint");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
path = clutter_path_new ();
clutter_path_set_description (path, PATH_DESCRIPTION);
rect = clutter_rectangle_new ();
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_size (rect, 128, 128);
clutter_actor_set_reactive (rect, TRUE);
clutter_actor_add_constraint_with_name (rect, "path", clutter_path_constraint_new (path, 0.0));
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
g_signal_connect (rect, "button-press-event", G_CALLBACK (on_button_press), NULL);
g_signal_connect (clutter_actor_get_constraint (rect, "path"),
"node-reached",
G_CALLBACK (on_node_reached),
NULL);
clutter_actor_show (stage);
clutter_main ();
return EXIT_SUCCESS;
}
|