File: zh_TW.gmo

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/6F-vtt.=5$X*St'9c,pziQD0OMh\;$3w3I][U*_Gl8{b9%|<_l	R{?Wag<-4&guVExBCJiUPvW7Q%W+=b|zrdlCu`}mwx}c%yg"G(;T>J<s|eT^I?YJLj
h'a4:krq@!;?I=n+*:sK7p]$6!x^Tkf]5)b4&Np>7n2N/(Y&dcK#0,+P:sHGZFA\B,'6"A8kNU_j Ea%s compilation failed: %sA list of style attributes to apply to the contents of the actorAccept FocusActionsActivatableActorAdd an effect to be applied on the actorAdds a constraint to the actorAdds an action to the actorAlign AxisAlignment of the actor’s contentAllocate extra space for the childAllocate extra space for the child in horizontal axisAllocate extra space for the child in vertical axisAllocationAlphaAlpha Object to drive the behaviourAlpha valueAlpha value as computed by the alphaAnchor GravityAnchor XAnchor YAngle BeginAngle EndAngle x tiltAngle y tiltAngle z tiltAnimatableAttributesAudio VolumeAuto ResizeAuto ReverseAuto sync size of actor to underlying pixbuf dimensionsAutomatic UpdatesAxisAxis of rotationBack MaterialBackendBackground Color SetBackground colorBorder ColorBorder WidthBrightnessBufferBuffer FillCan SeekCenterCenter XCenter YCenter ZCenter of ellipseCenter point for rotation around the Z axisChild TransformChild Transform SetChildren transformation matrixClipClip RectangleClip to AllocationClutter OptionsClutter debugging flags to setClutter debugging flags to unsetCogl MaterialCogl TextureColorColor SetColor of the font used by the textColumn HomogeneousColumn NumberColumn SpacingColumn SpanColumn spacingCompiledConstrains the dragging to a rectangleConstraintsConstraints the dragging to an axisConstraints the panning to an axisConstraints the zoom to an axisContainerContentContent BoxContent GravityContent RepeatContrastControl how line-wrapping is doneCoordinateCould not find a suitable CoglWinsys for a GdkDisplay of type %sCould not initialize GdkCurrent progress of the playbackCurrently set state, (transition to this state might not be complete)Cursor ColorCursor Color SetCursor PositionCursor SizeCursor VisibleDecelerationDecode image data files inside a thread to reduce blocking when loading images from diskDefault frame rateDefault horizontal alignment for the actors inside the layout managerDefault transition durationDefault vertical alignment for the actors inside the layout managerDelayDelay before startDelegate object for painting the actor’s contentDepthDestroyedDetach the transition when completedDevice ManagerDevice ModeDevice TypeDirectionDirection for the textDirection of rotationDirection of the textDirection of the timelineDisable SlicingDisable XInput supportDisable mipmapping on textDouble Click DistanceDouble Click TimeDrag AreaDrag Area SetDrag AxisDrag HandleDrag ThresholdDurationDuration of the animation, in millisecondsDuration of the timeline in millisecondsEasing DurationEasing ModeEditableEffectEllipsizeEnable accessibilityEnabledEnd AngleEnd DepthExpandExtra space at the bottomExtra space at the leftExtra space at the rightExtra space at the topFactorFactor applied to the momentum when starting the interpolated phaseFailed to load the image dataFilenameFilename SetFilter QualityFinal ValueFinal angleFinal depth to applyFinal opacity levelFinal scale on the X axisFinal scale on the Y axisFinal value of the intervalFirst ChildFixed XFixed YFixed position setFlags controlling when to flatten the actor into a single imageFogFont AntialiasFont ColorFont DPIFont DescriptionFont Hint StyleFont HintingFont NameFont Subpixel OrderFontconfig configuration timestampForced X position of the actorForced Y position of the actorForced minimum height request for the actorForced minimum width request for the actorForced natural height request for the actorForced natural width request for the actorForces the underlying texture to be singular and not made of smaller space saving individual texturesFragment SourceFragment shaderFrom EdgeFullscreen SetHas BorderHas ClipHas CursorHas PointerHeightHeight of ellipseHeight of the actorHeldHomogeneousHorizontal AlignmentHorizontal Drag ThresholdHorizontal ExpandHorizontal FillHorizontal TilesHorizontal alignment for the actor inside the layout managerHorizontal alignment of the actor within the cellHorizontal repeatHorizontal scale centerHow long to show the last input character in hidden entriesHow many times the timeline should repeatHow the timeline should compute the progressIdIf TRUE, the columns are all the same widthIf TRUE, the rows are all the same heightIf composite window redirects are set to Automatic (or Manual if false)If non-zero, use this character to display the actor’s contentsIf set, wrap the lines if the text becomes too wideIf the texture should be kept in sync with any pixmap changes.If this is an override-redirect windowIf window has been destroyedIf window is mappedInitial ValueInitial acceleration factorInitial angleInitial depth to applyInitial opacity levelInitial scale on the X axisInitial scale on the Y axisInitial value of the intervalInterpolateIntervalJustifyKeep Aspect RatioKeep the aspect ratio of the texture when requesting the preferred width or heightKey FocusLast ChildLayout ManagerLeft attachmentLength of the text currently in the bufferLine AlignmentLine wrapLine wrap modeLoad asynchronouslyLoad data asynchronouslyLoad files inside a thread to avoid blocking when loading images from diskLong Press DurationLong Press ThresholdLoopMagnification FilterMake X calls synchronousMake all warnings fatalManagerMappedMargin BottomMargin LeftMargin RightMargin TopMax LengthMaximum Column WidthMaximum Row HeightMaximum height for each rowMaximum lengthMaximum length of the text inside the actorMaximum number of characters for this entry. Zero if no maximumMaximum waste area of a sliced textureMaximum width for each columnMin HeightMin WidthMinification FilterMinimum Column WidthMinimum Row HeightMinimum height for each rowMinimum height setMinimum width for each columnMinimum width setModeNameName of the actorNatural HeightNatural WidthNatural height setNatural width setNo Clear HintNumber of AxesNumber of touch pointsNumber touch pointsObjectObject to which the animation appliesOffscreenOffscreen redirectOffsetOpacityOpacity EndOpacity StartOpacity of an actorOrientationPack StartPan AxisPassword CharacterPassword Hint TimePathPerspectivePerspective projection parametersPick With AlphaPivot PointPivot Point ZPixel FormatPixmapPixmap DepthPixmap heightPixmap widthPlayingPositionPosition on the Z axisPressedProduct IDProgressProgress ModeProgress modeProperty NameRate at which the interpolated panning will decelerate inReactiveRealizedRemove on CompleteRendering quality used when drawing the textureRepeat CountRepeat the contents rather than scaling them horizontallyRepeat the contents rather than scaling them verticallyRequest ModeRotation Angle XRotation Angle YRotation Angle ZRotation Center XRotation Center YRotation Center ZRotation Center Z GravityRow HomogeneousRow NumberRow SpacingRow SpanRow spacingScale Center XScale Center YScale FactorScale Factor SetScale GravityScale XScale YScale ZScale factor on the X axisScale factor on the Y axisScale factor on the Z axisScroll ModeSelectableSelected Text ColorSelected Text Color SetSelection ColorSelection Color SetSelection-boundSets the clip region to track the actor’s allocationSettings for the depth cueingShader TypeShape actor with alpha channel when pickingShould the timeline automatically restartShow Clutter OptionsShow frames per secondShow on set parentSingle Line ModeSizeSnap to gridSourceSource of fragment shaderSource of vertex shaderSpacingSpacing between childrenSpacing between columnsSpacing between rowsSpecifies the actor to be clonedStage TitleStart AngleStart DepthStateSubtitle Font NameSubtitle URISurfaceSurface HeightSurface WidthSurface heightSurface widthSync size of actorTextText DirectionText lengthThe Clutter backendThe ClutterBackend of the device managerThe ClutterPath object representing the path to animate alongThe Cogl pixel format to useThe X11 Pixmap to be boundThe X11 Window to be boundThe actor attached to the metaThe actor that is being draggedThe actor wrapped by this dataThe actor’s allocationThe actor’s background colorThe actor’s first childThe actor’s last childThe actor’s position on the Z axisThe actor’s request modeThe alignment factor, between 0.0 and 1.0The alignment of the actor on the X axis within its allocationThe alignment of the actor on the Y axis within its allocationThe alpha used by the animationThe amount of space between two consecutive columnsThe amount of space between two consecutive rowsThe anchor point as a ClutterGravityThe animatable objectThe axis to align the position toThe backend instanceThe backend of type “%s” does not support creating multiple stagesThe background color of the boxThe bounding box of the actor’s contentThe brightness change to applyThe buffer for the textThe center of scalingThe clip region for the actorThe color of the border of the rectangleThe color of the rectangleThe color of the stageThe column number to attach the left side of the child toThe column the widget resides inThe container that created this dataThe contents of the bufferThe contrast change to applyThe coordinate to bindThe currently key focused actorThe cursor positionThe cursor position of the other end of the selectionThe depth (in number of bits) of the pixmap bound to this textureThe desaturation factorThe description of the default font, as one that could be parsed by PangoThe device manager instanceThe distance between clicks necessary to detect a multiple clickThe distance the cursor should travel before starting to dragThe duration of the animationThe duration of the animationsThe duration of the stream, in secondsThe easing mode of the animationsThe edge of the actor that should be snappedThe edge of the source that should be snappedThe fill level of the bufferThe filter used when increasing the size of the contentThe filter used when reducing the size of the contentThe font description to be usedThe font to be used by the textThe font used to display subtitlesThe height of the Cairo surfaceThe height of the canvasThe height of the pixmap bound to this textureThe height of the underlying wayland surfaceThe horizontal amount of pixels required to start draggingThe horizontal trigger distance used by the actionThe interval of values to transitionThe manager that created this dataThe material to be used when painting the back of the actorThe maximum threshold before a long press is cancelledThe minimum duration for a long press gesture to be recognizedThe minimum duration of a long press to recognize the gestureThe mode of the animationThe mode of the deviceThe name of the deviceThe name of the metaThe name of the property to animateThe number of axes on the deviceThe number of columns that a child spansThe number of columns the widget should spanThe number of horizontal tilesThe number of rows that a child spansThe number of rows the widget should spanThe number of vertical tilesThe object controlling the layout of an actor’s childrenThe offset along the path, between -1.0 and 2.0The offset in pixels to apply to the bindingThe offset in pixels to apply to the constraintThe orientation of the layoutThe path of the currently parsed fileThe path of the file containing the image dataThe path used to constrain an actorThe point around which the scaling and rotation occurThe position of the origin of the actorThe preferred alignment for the string, for multi-line textThe preferred place to ellipsize the stringThe repeat policy for the actor’s contentThe resolution of the font, in 1024 * dots/inch, or -1 to use the defaultThe rotation angle on the X axisThe rotation angle on the Y axisThe rotation angle on the Z axisThe rotation center on the X axisThe rotation center on the Y axisThe rotation center on the Z axisThe row number to attach the top side of a child widget toThe row the widget resides inThe scaling factor for the surfaceThe scaling factor to be applied to windowsThe scrolling directionThe size of the actorThe source of the alignmentThe source of the bindingThe source of the constraintThe spacing between columnsThe spacing between rowsThe style of hinting (hintnone, hintslight, hintmedium, hintfull)The text to renderThe time between clicks necessary to detect a multiple clickThe timeline of the animationThe timeline used by the animationThe tint to applyThe translation domain used to localize stringThe trigger edge used by the actionThe type of shader usedThe type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)The type of the deviceThe type of the values in the intervalThe underlying Cogl material handle used to draw this actorThe underlying Cogl texture handle used to draw this actorThe underlying wayland surfaceThe unique name of the binding poolThe vertical amount of pixels required to start draggingThe vertical trigger distance used by the actionThe visible region of the actorThe volume of the audioThe width of the Cairo surfaceThe width of the border of the rectangleThe width of the canvasThe width of the cursor, in pixelsThe width of the pixmap bound to this textureThe width of the underlying wayland surfaceThreshold Trigger EdgeThreshold Trigger Horizontal DistanceThreshold Trigger Vertical DistanceTile WasteTilt of the ellipse around x axisTilt of the ellipse around y axisTilt of the ellipse around z axisTimelineTimeline used by the alphaTimestamp of the current fontconfig configurationTintTitleTo EdgeTop attachmentTransformTransform SetTransformation matrixTranslation DomainTranslation XTranslation YTranslation ZTranslation along the X axisTranslation along the Y axisTranslation along the Z axisURIURI of a media fileURI of a subtitle fileUnable to initialize the Clutter backend: no available drivers found.Unable to load image dataUnique identifier of the deviceUse AlphaUse AnimationsUse FogUse markupUse “fuzzy” pickingUser ResizableValue TypeVendor IDVertex SourceVertex shaderVerticalVertical AlignmentVertical Drag ThresholdVertical ExpandVertical FillVertical TilesVertical alignment for the actor inside the layout managerVertical alignment of the actor within the cellVertical repeatVertical scale centerVisibleWhether each item should receive the same allocationWhether extra horizontal space should be assigned to the actorWhether extra vertical space should be assigned to the actorWhether interpolated events emission is enabled.Whether layout changes should be animatedWhether or not the text includes Pango markupWhether pressing return causes the activate signal to be emittedWhether the :filename property is setWhether the actor contains the pointer of an input deviceWhether the actor has a clip setWhether the actor has been realizedWhether the actor is playingWhether the actor is reactive to eventsWhether the actor is shown when parentedWhether the actor is visible or notWhether the actor will be paintedWhether the animation should loopWhether the background color is setWhether the child should receive priority when the container is allocating spare space on the horizontal axisWhether the child should receive priority when the container is allocating spare space on the vertical axisWhether the child-transform property is setWhether the clickable has a grabWhether the clickable should be in pressed stateWhether the current stream is seekableWhether the cursor color has been setWhether the device has a cursorWhether the device is enabledWhether the direction should be reversed when reaching the endWhether the drag area is setWhether the input cursor is visibleWhether the layout should be homogeneous, i.e. all children get the same sizeWhether the layout should be vertical, rather than horizontalWhether the main stage is fullscreenWhether the main stage should be rendered offscreenWhether the meta is enabledWhether the mouse pointer is visible on the main stageWhether the rectangle should have a borderWhether the scale-factor property is setWhether the selected text color has been setWhether the selection color has been setWhether the shader is compiled and linkedWhether the shader is enabledWhether the stage is able to be resized via user interactionWhether the stage should accept focus on showWhether the stage should clear its contentsWhether the surface should match the allocationWhether the text is editableWhether the text is selectableWhether the text should be a single lineWhether the text should be justifiedWhether the transform property is setWhether to enable depth cueingWhether to honour the alpha component of the stage colorWhether to pack items at the start of the boxWhether to use antialiasing (1 to enable, 0 to disable, and -1 to use the default)Whether to use fixed positioning for the actorWhether to use hinting (1 to enable, 0 to disable and -1 to use the default)Whether to use the min-height propertyWhether to use the min-width propertyWhether to use the natural-height propertyWhether to use the natural-width propertyWidthWidth of the actorWidth of the ellipseWindowWindow MappedWindow Override RedirectWindow Redirect AutomaticWindow Scaling FactorWindow XWindow YX AlignmentX End ScaleX ExpandX Start ScaleX coordinateX coordinate of the actorX coordinate of the anchor pointX coordinate of the center of rotationX display to useX position of window on screen according to X11X screen to useY AlignmentY End ScaleY ExpandY Start ScaleY coordinateY coordinate of the actorY coordinate of the anchor pointY coordinate of the center of rotationY position of window on screen according to X11YUV textures are not supportedYUV2 textures are not supportedZ PositionZ component of the pivot pointZ coordinate of the center of rotationZoom Axisdefault:LTRProject-Id-Version: clutter 1.9.15
Report-Msgid-Bugs-To: https://gitlab.gnome.org/GNOME/clutter/issues
PO-Revision-Date: 2018-06-18 10:48+0800
Last-Translator: Chao-Hsiung Liao <j_h_liau@yahoo.com.tw>
Language-Team: Chinese Traditional <zh_TW@li.org>
Language: zh_TW
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Plural-Forms: nplurals=1; plural=0;
X-Generator: Poedit 2.0.8
%s 編譯失敗:%s要套用到參與者內容的樣式屬性清單接受聚焦動作可啟用參與者加入一項效果給參與者加入條件約束給參與者加入一項動作給參與者對齊軸線參與者內容的排列配置額外空間給子物件在水平軸線上配置額外空間給子物件在垂直軸線配置額外空間給子物件定位Alpha驅動行為的 Alpha 物件Alpha 值由 alpha 所計算的 Alpha 值錨點引力錨點 X 坐標錨點 Y 坐標角度起始角度結束角度 X 斜度角度 Y 斜度角度 Z 斜度具有動畫屬性音訊音量自動調整大小自動反轉參與者大小自動與下層的像素緩衝區尺寸同步自動更新軸線旋轉的軸線背景材質後端程式背景顏色設定背景顏色邊框顏色邊框寬度亮度緩衝區緩衝區填充可以尋指中心中心 X 坐標中心 Y 坐標中心 Z 坐標橢圓的中心圍繞 Z 軸旋轉的中心點子項變形子項變形設定子項變形矩陣裁剪剪裁矩形裁剪到定位Clutter 選項要設定的 Clutter 除錯標記要取消設定的 Clutter 除錯標記Cogl 材質Cogl 花紋顏色顏色集文字字型所用的顏色欄寬一致欄編號欄間隔合併欄欄距已編譯限制矩形拖曳條件約束約束拖曳之於軸線限制平移至軸線限制縮放至軸線容器內容內容方塊內容引力內容重複對比控制換列行為坐標找不到用於類型 %s 的 GdkDisplay 合適的 CoglWinsys無法初始化 Gdk目前播放的進度目前設定狀態,(有可能尚未完全轉換到這個狀態)游標顏色游標顏色設定游標位置游標大小游標可見減速從磁碟載入影像時於執行緒內解碼影像資料檔案以降低阻塞。預設圖框率用於版面配置管理員之內參與者的預設水平對齊預設轉換時間用於版面配置管理員之內參與者的預設垂直對齊延遲啟動前延遲指派繪製參與者內容的物件色深已銷毀完成時分離轉換裝置管理員裝置模式裝置類型方向文字方向旋轉的方向文字的方向時間軸方向停用切片停用 XInput 支援在文字上停用 MIP 對應雙擊間距雙擊時間拖曳區域拖曳區域設定拖曳軸線拖曳控柄拖曳距離界限持續時間動畫的持續時間,以毫秒計時間軸持續期間 (亳秒)簡易持續時間簡易模式可編輯效果略寫啟用輔助工具已啟用結束角度結束色深展開底部額外的空間左側額外的空間右側額外的空間頂端額外的空間因子當開始內插階段時套用到動量的係數無法載入影像資料檔名檔名設定過濾器品質最終值最後的角度套用的結束色深最後的濁度等級在 X 軸上的最後伸縮在 Y 軸上的最後伸縮間隔的最終值第一個子項目固定 X 坐標固定 Y 坐標固定的位置設定控制何時將參與者扁平化為單一影像的旗標霧化字型平滑化字型顏色字型 DPI字型描述字型 Hint 樣式字型 Hinting字型名稱字型次像素順序Fontconfig 設定時刻戳記參與者的強制 X 位置參與者的強制 Y 位置參與者要求強制最小高度參與者要求強制最小寬度參與者要求強制自然高度參與者要求強制自然寬度強制下層的花紋為單體,而不是由小空間所儲存的個別花紋。片段著色來源片段著色引擎從邊緣全螢幕設定具有邊框具有裁剪具有游標具有指標高度橢圓的高度參與者的高度持有同質的水平對齊水平拖曳臨界值水平擴展水平填充水平並排用於版面管理器之內參與者的水平對齊在方格之內參與者的水平對齊水平重複水平伸縮中心要顯示隱藏項目中最後輸入的字元多長的時間時間軸要重複幾次時間軸要如何計算進度識別號如果設定為「TRUE」,表示所有欄的寬度都一樣如果設定為「TRUE」,表示所有列的高度都一樣合成視窗是否設定為自動重新導向 (或是設為手動)如果不是空值,就使用這個字元以顯示參與者內容設定之後如果文字變得太寬就會換列花紋是否應該保持與任何像素圖變更同步。是否這是個覆寫重新導向的視窗視窗是否已銷毀視窗是否已映射初始值初始加速係數初始的角度套用的初始色深初始濁度等級在 X 軸上的初始伸縮在 Y 軸上的初始伸縮間隔的初始值內插法間隔調整維持外觀比率要求偏好的寬度或高度時保持花紋的外觀比率按鍵焦點最後一個子項目版面配置管理員左側附加目前在緩衝區中文字的長度對齊自動換列自動換列模式非同步載入同步載入資料從磁碟載入影像時於執行緒內載入檔案以避免阻塞。長時間按壓期間長時間按壓界限循環放大過濾器使 X 呼叫同步所有警告視為嚴重錯誤管理員映射底部邊界左邊邊界右邊邊界頂端邊界最大長度最大欄寬最大列高每一列的最大高度最大長度參與者內部文字的最大長度值這個項目中字元數目的上限。0 為沒有上限切片花紋的最大耗費區域每一欄的最大寬度最小高度最小寬度縮小過濾器最小欄寬最小列高每一列的最小高度最小高度設定每一欄的最小寬度最小寬度設定模式名稱參與者的名稱自然高度自然寬度自然高度設定自然寬度設定無清空提示軸的數目觸控點數目觸控點數目物件套用動畫的物件螢幕外螢幕外重新導向偏移濁度濁度結束濁度起始參與者的濁度方向包裝開始平移軸線密碼字元密碼提示時間路徑視角視角投影參數揀取時附帶α樞軸點樞軸點 Z像素格式像素圖像素圖深度像素圖高度像素圖寬度播放中位置在 Z 軸上的位置已按下產品 ID進度進度模式進行模式屬性名稱內插平移要減速的速率重新活躍實現完成時移除繪製花紋時所用的潤算品質。重複計數重複內容而非將其水平伸展。重複內容而非將其垂直伸展。請求模式旋轉角度 X 坐標旋轉角度 Y 坐標旋轉角度 Z 坐標旋轉中心 X 坐標旋轉中心 Y 坐標旋轉中心 Z 坐標旋轉中心 Z 引力列高一致列編號列間隔合併列列距伸縮中心 X 坐標伸縮中心 Y 坐標縮放因素縮放因素設定伸縮引力伸縮 X 坐標伸縮 Y 坐標縮放 Z在 X 軸上的伸縮比值在 Y 軸上的伸縮比值在 Z 軸上的伸縮比值捲動模式可選取選取的文字顏色選取的文字顏色設定選取區顏色選取區顏色設定選取區邊界設定裁剪區域以追蹤參與者的定位景深暗示的設定值著色引擎類型揀取時附帶參與者的α通道狀態時間軸應自動重新啟動顯示 Clutter 選項顯示圖框速率設定為上層時顯示單列模式大小貼齊格線源頭片段著色引擎的來源下角著色引擎的來源間隔子物件之間的間隔欄之間的間隔列之間的間隔指定用來製做仿本的參與者舞臺標題起始角度起始色深狀態字幕字型名稱字幕 URI表面表面高度表面寬度表面高度表面寬度同步參與者的大小文字文字方向文字寬度Clutter 後端程式裝置管理器的 Clutter 後端程式ClutterPath 物件表述動畫所經過的路徑所用的 Cogl 像素格式。關連的 X11 像素圖相關連的 X11 視窗參與者附加到中繼物件正在拖曳的參與者由此資料所換列的參與者參與者的定位參與者的背景顏色參與者的第一個子項目參與者的最後一個子項目參與者在 Z 軸上的位置參與者的要求模式對齊因子,在 0.0 和 1.0 之間在 X 軸的配置之內參與者的垂直對齊在 Y 軸的配置之內參與者的垂直對齊動畫使用的 alpha兩連續欄之間的空間總數兩連續列之間的空間總數錨點做為 ClutterGravity動畫物件用來對齊位置的軸線後端實體類型「%s」的後端不支援建立多重階段方框的背景顏色參與者內容的綁定方塊要套用的亮度文字的緩衝區伸縮的中心參與者的裁剪區域矩形邊框的顏色矩形的顏色舞臺的顏色附加於子項的左側的欄數元件所在的欄編號用以建立此資料的容器緩衝區的內容要套用的對比要連結的坐標目前按鍵焦點的參與者游標的位置選取區另一端的游標位置與這個花紋相關連的像素圖深度 (以位元數計算)稀化因子預設字型的描述,等同由 Pango 分析的資料裝置管理員實體偵測多重點擊時每個點擊間隔的距離開始拖曳前游標移動的距離動畫的持續時間動畫的持續時間以秒計數的串流持續時間簡易模式的動畫參與者要貼齊的邊緣來源要貼齊的邊緣緩衝區的填充等級增加內容大小時所用的過濾器縮小內容大小時所用的過濾器所用的字型描述文字所用的字型顯示字幕所用的字型Cairo 表面的高度畫布的高度關連這個花紋的像素圖高度底層 wayland 表面的高度啟動拖曳所需的水平像素數目動作使用的水平觸發距離轉換的數值間隔用以建立此資料的管理器繪製參與者背景時所用的材質取消長時間按壓前的最大界限辨識長時間按壓手勢的最小持續時間長時間按壓辨識為手勢的最小持續時間動畫的模式裝置的模式裝置名稱中繼物件的名稱要動畫化的屬性名稱裝置中的軸數子項跨過的欄數元件要跨越的欄數水平並排數量子項跨過的列數元件要跨越的列數垂直並排數量用來控制動作者子項配置的物件路徑的補償,在 -1.0 和 2.0 之間套用到連結的像素偏移值套用到限制的像素偏移值版面配置的方向目前剖析檔案的路徑包含影像資料檔案的路徑用來限制參與者的路徑縮放和旋轉繞著這個點參與者的原始位置多列文字中偏好的字串對齊方式略寫字串的偏好位置參與者內容的重複原則字型的解析度,單位為 1024 * 點數/英吋,或是 -1 為使用預設值在 X 軸上的旋轉角度在 Y 軸上的旋轉角度在 Z 軸上的旋轉角度在 X 軸上的旋轉中心在 Y 軸上的旋轉中心在 Z 軸上的旋轉中心附加於子元件的頂端的列數元件所在的列編號表面的縮放因素套用到視窗的縮放因素捲動方向參與者的大小對齊的源頭連結的來源限制的來源直欄之間的間隔橫列之間的間隔hinting 的類型 (hintnone, hintslight, hintmedium, hintfull)要潤算的文字偵測多重點擊時每個點擊間隔的時間動畫的時間軸動畫使用的時間軸套用的色調用來本地化字串的翻譯域名動作使用的觸發邊緣使用的著色引擎類型次像素平滑化的類型 (none, rgb, bgr, vrgb, vbgr)裝置的類型在間隔之中的變數值型態用來繪製這個參與者下層 Cogl 材質控柄用來繪製這個參與者的下層 C0gl 花紋控柄底層 wayland 表面連結池的獨一名稱啟動拖曳所需的垂直像素數目動作使用的垂直觸發距離參與者的可視區域音訊的音量Cairo 表面的寬度矩形邊框的寬度畫布的寬度游標的像素寬度關連這個花紋的像素圖寬度底層 wayland 表面的寬度界限觸發邊緣界限觸發水平距離界限觸發垂直距離並排耗費圍繞 X 軸的橢圓斜度圍繞 Y 軸的橢圓斜度圍繞 Z 軸的橢圓斜度時間軸Alpha 使用的時間軸目前的 fontconfig 設定的時刻戳記色調標題到邊緣頂端附加轉換轉換設定轉換矩陣翻譯域名轉換 X轉換 Y轉換 Z沿 X 軸的轉換沿 Y 軸的轉換沿 Z 軸的轉換URI媒體檔案的 URI字幕檔案的 URI無法初始化 Clutter 後端:找不到可用的驅動程式。無法載入影像資料裝置唯一識別號使用α組成使用動畫使用霧化效果使用標記使用「模糊」挑選使用者可變更大小變數值類型廠商 ID下角著色來源下角著色引擎垂直垂直對齊垂直拖曳臨界值垂直擴展垂直填充垂直並排用於版面管理器之內參與者的垂直對齊在方格之內參與者的垂直對齊垂直重複垂直伸縮中心可見度每個項目是否應該獲得相同的配置是否應指派給參與者額外的水平空間是否應指派給參與者額外的垂直空間內插事件散發是否已啟用。是否版面配置的變更應該以動畫顯示文字是否包含 Pango 標記按下輸入鍵是否會造成發出啟用信號是否已經設定 :filename 屬性是否參與者含有輸入裝置的指標是否參與者有裁剪設定是否參與者已被實現參與者是否在播放是否參與者對於事件重新活躍參與者設定為上層時是否顯示是否參與者為可見是否參與者將被繪製動畫是否循環是否已設定背景顏色當容器正在水平軸上配置備用空間時,子物件是否應該接收優先權當容器正在垂直軸上配置備用空間時,子物件是否應該接收優先權是否已經設定子項轉換屬性可點選者是否可抓取可點選者是否應該處於已按下狀態目前的串流是否是可尋指的游標顏色是否已設定裝置是否有游標裝置是否已啟用到達結尾時是否應反轉方向是否已經設定拖曳區域輸入游標是否可見佈局是否應該是均勻的,例如即所有子元件都有相同的大小版面配置是否應該是垂直而非水平主舞臺是否為全螢幕主舞臺是否應該在幕後潤算是否中繼物件已被啟用滑鼠指標是可見於主舞臺之上矩形是否應該有邊框是否已經設定縮放因素屬性選取的文字顏色是否已設定選取區顏色是否已設定陰影是否已被編譯和鏈結陰影是否已被啟用舞臺是否能夠透過使用者交互作用而調整大小階段是否應該套用顯示的焦點舞臺是否應該清空它的內容表面是否應符合配置文字是否可以編輯文字是否可以選取文字是否只應使用一列文字是否應該調整是否已經設定轉換屬性是否要啟用景深暗示是否要考量舞臺顏色的α組成是否要從方框的起始去包裝各個項目是否使用平滑化 (1 為啟用,0 為停用,而 -1 為使用預設值)參與者是否要使用固定的位置是否使用 hinting (1 為啟用,0 為停用,而 -1 為使用預設值)是否使用最小高度屬性是否使用最小寬度屬性是否使用自然高度屬性是否使用自然寬度屬性寬度參與者的寬度橢圓的寬度視窗視窗已映射視窗覆寫重新導向視窗自動重新導向視窗縮放因素視窗 X 坐標視窗 Y 坐標X 對齊X 軸結束伸縮X 擴展X 軸起始伸縮X 坐標參與者的 X 坐標錨點的 X 坐標旋轉中心的 X 坐標所用的 X 顯示根據 X11 所得螢幕上視窗的 X 坐標所用的 X 螢幕Y 對齊Y 軸結束伸縮Y 擴展Y 軸起始伸縮Y 坐標參與者的 Y 坐標錨點的 Y 坐標旋轉中心的 Y 坐標根據 X11 所得螢幕上視窗的 Y 坐標不支援 YUV 材質不支援 YUV2 材質Z 位置樞軸點的 Z 元件旋轉中心的 Z 坐標縮放軸線default:LTR