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//
// Group.custom
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright 2009 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
public System.Collections.Generic.IEnumerator<Clutter.Actor> GetEnumerator ()
{
var children = new Clutter.Actor[NChildren];
for (int i = 0; i < children.Length; i++) {
children[i] = GetNthChild (i);
}
foreach (var child in children) {
yield return child;
}
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator ()
{
return GetEnumerator ();
}
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