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//
// Source.cs
//
// Authors:
// Thomas Van Machelen <thomas.vanmachelen@gmail.com>
// Aaron Bockover <abockover@novell.com>
//
// Copyright 2009 Thomas Van Machelen, Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace Clutter
{
// Base class for IdleProxy and TimeoutProxy
internal class SourceProxy
{
internal Delegate real_handler;
internal Delegate proxy_handler;
internal void Remove ()
{
var keys = new List<uint> ();
lock (Source.source_handlers) {
foreach (uint code in Source.source_handlers.Keys) {
if (Source.source_handlers [code] == this) {
keys.Add (code);
}
}
foreach (uint key in keys) {
Source.source_handlers.Remove (key);
}
}
real_handler = null;
proxy_handler = null;
}
}
public static class Source
{
internal static Dictionary<uint, SourceProxy> source_handlers
= new Dictionary<uint, SourceProxy> ();
[DllImport ("libglib-2.0-0.dll")]
private static extern bool g_source_remove (uint tag);
public static bool Remove (uint tag)
{
lock (source_handlers) {
source_handlers.Remove (tag);
}
return g_source_remove (tag);
}
}
}
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