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//
// Texture.custom
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright 2009 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
[DllImport ("libclutter-win32-1.0-0.dll")]
private static extern bool clutter_texture_set_from_rgb_data (IntPtr raw,
IntPtr data, bool has_alpha, int width, int height, int rowstride,
int bpp, int flags, out IntPtr error);
public bool SetFromRgbData (IntPtr data, bool has_alpha, int width, int height,
int rowstride, int bpp, Clutter.TextureFlags flags)
{
IntPtr error = IntPtr.Zero;
bool result = clutter_texture_set_from_rgb_data (Handle, data,
has_alpha, width, height, rowstride, bpp, (int)flags, out error);
if (error != IntPtr.Zero) {
throw new GLib.GException (error);
}
return result;
}
[DllImport ("libclutter-win32-1.0-0.dll")]
private static extern bool clutter_texture_set_from_yuv_data (IntPtr raw,
IntPtr data, int width, int height, int flags, out IntPtr error);
public bool SetFromYuvData (IntPtr data, int width, int height, Clutter.TextureFlags flags)
{
IntPtr error = IntPtr.Zero;
bool result = clutter_texture_set_from_yuv_data (Handle,
data, width, height, (int)flags, out error);
if (error != IntPtr.Zero) {
throw new GLib.GException (error);
}
return result;
}
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