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<!-- ##### SECTION Title ##### -->
ClutterTimeline
<!-- ##### SECTION Short_Description ##### -->
<!-- ##### SECTION Long_Description ##### -->
<para>
</para>
<!-- ##### SECTION See_Also ##### -->
<para>
</para>
<!-- ##### SECTION Stability_Level ##### -->
<!-- ##### STRUCT ClutterTimeline ##### -->
<para>
#ClutterTimeline has no publicly available members.
</para>
<!-- ##### SIGNAL ClutterTimeline::completed ##### -->
<para>
The #ClutterTimeline has completed running.
</para>
@cluttertimeline: the object which received the signal.
<!-- ##### SIGNAL ClutterTimeline::new-frame ##### -->
<para>
</para>
@cluttertimeline: the object which received the signal.
@arg1: the frame number.
<!-- ##### SIGNAL ClutterTimeline::paused ##### -->
<para>
The #ClutterTimeline has been paused.
</para>
@cluttertimeline: the object which received the signal.
<!-- ##### SIGNAL ClutterTimeline::started ##### -->
<para>
The #ClutterTimeline has been started.
</para>
@cluttertimeline: the object which received the signal.
<!-- ##### ARG ClutterTimeline:fps ##### -->
<para>
</para>
<!-- ##### ARG ClutterTimeline:loop ##### -->
<para>
</para>
<!-- ##### ARG ClutterTimeline:num-frames ##### -->
<para>
</para>
<!-- ##### FUNCTION clutter_timeline_new ##### -->
<para>
</para>
@nframes:
@fps:
@Returns:
<!-- ##### FUNCTION clutter_timeline_set_speed ##### -->
<para>
</para>
@timeline:
@fps:
<!-- ##### FUNCTION clutter_timeline_start ##### -->
<para>
</para>
@timeline:
<!-- ##### FUNCTION clutter_timeline_pause ##### -->
<para>
</para>
@timeline:
<!-- ##### FUNCTION clutter_timeline_stop ##### -->
<para>
</para>
@timeline:
<!-- ##### FUNCTION clutter_timeline_set_loop ##### -->
<para>
</para>
@timeline:
@loop:
<!-- ##### FUNCTION clutter_timeline_get_loop ##### -->
<para>
</para>
@timeline:
@Returns:
<!-- ##### FUNCTION clutter_timeline_rewind ##### -->
<para>
</para>
@timeline:
<!-- ##### FUNCTION clutter_timeline_skip ##### -->
<para>
</para>
@timeline:
@nframes:
<!-- ##### FUNCTION clutter_timeline_advance ##### -->
<para>
</para>
@timeline:
@frame_num:
<!-- ##### FUNCTION clutter_timeline_get_current_frame ##### -->
<para>
</para>
@timeline:
@Returns:
<!-- ##### FUNCTION clutter_timeline_get_n_frames ##### -->
<para>
</para>
@timeline:
@Returns:
<!-- ##### FUNCTION clutter_timeline_is_playing ##### -->
<para>
</para>
@timeline:
@Returns:
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