File: cmExecProgramCommand.h

package info (click to toggle)
cmake 2.4.5-1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 16,804 kB
  • ctags: 18,861
  • sloc: cpp: 84,497; ansic: 84,379; yacc: 3,136; sh: 1,970; lex: 1,004; lisp: 119; makefile: 89; xml: 88; perl: 60; tcl: 55; python: 25; php: 25; ruby: 22; java: 20; f90: 19; fortran: 3
file content (100 lines) | stat: -rw-r--r-- 3,239 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
/*=========================================================================

  Program:   CMake - Cross-Platform Makefile Generator
  Module:    $RCSfile: cmExecProgramCommand.h,v $
  Language:  C++
  Date:      $Date: 2006/10/13 14:52:02 $
  Version:   $Revision: 1.17.2.1 $

  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.
  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#ifndef cmExecProgramCommand_h
#define cmExecProgramCommand_h

#include "cmCommand.h"

/** \class cmExecProgramCommand
 * \brief Command that adds a target to the build system.
 *
 * cmExecProgramCommand adds an extra target to the build system.
 * This is useful when you would like to add special
 * targets like "install,", "clean," and so on.
 */
class cmExecProgramCommand : public cmCommand
{
public:
  /**
   * This is a virtual constructor for the command.
   */
  virtual cmCommand* Clone() 
    {
    return new cmExecProgramCommand;
    }

  /**
   * This is called when the command is first encountered in
   * the CMakeLists.txt file.
   */
  virtual bool InitialPass(std::vector<std::string> const& args);
  
  /**
   * The name of the command as specified in CMakeList.txt.
   */
  virtual const char* GetName() 
    {return "EXEC_PROGRAM";}
  
  /**
   * This determines if the command is invoked when in script mode.
   */
  virtual bool IsScriptable() { return true; }

  /**
   * Succinct documentation.
   */
  virtual const char* GetTerseDocumentation() 
    {
    return 
      "Run and executable program during the processing of the CMakeList.txt"
      " file.";
    }
  
  /**
   * More documentation.
   */
  virtual const char* GetFullDocumentation()
    {
    return
      "  EXEC_PROGRAM(Executable [directory in which to run]\n"
      "               [ARGS <arguments to executable>]\n"
      "               [OUTPUT_VARIABLE <var>]\n"
      "               [RETURN_VALUE <var>])\n"
      "The executable is run in the optionally specified directory.  The "
      "executable can include arguments if it is double quoted, but it is "
      "better to use the optional ARGS argument to specify arguments to the "
      "program.   This is because cmake will then be able to escape spaces "
      "in the executable path.  An optional argument OUTPUT_VARIABLE "
      "specifies a variable in which to store the output. "
      "To capture the return value of the execution, provide a RETURN_VALUE. "
      "If OUTPUT_VARIABLE is specified, then no output will go to the "
      "stdout/stderr of the console running cmake.\n"
      "The EXECUTE_PROCESS command is a newer more powerful version of "
      "EXEC_PROGRAM, but the old command has been kept for compatibility."
      ;
    }
  
  /** This command is kept for compatibility with older CMake versions. */
  virtual bool IsDiscouraged()
    {
    return true;
    }

  cmTypeMacro(cmExecProgramCommand, cmCommand);
};

#endif