1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261
|
/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile: cmGlobalGenerator.h,v $
Language: C++
Date: $Date: 2006/11/10 15:12:55 $
Version: $Revision: 1.58.2.5 $
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmGlobalGenerator_h
#define cmGlobalGenerator_h
#include "cmStandardIncludes.h"
#include "cmTarget.h" // For cmTargets
class cmake;
class cmMakefile;
class cmLocalGenerator;
class cmTarget;
/** \class cmGlobalGenerator
* \brief Responable for overseeing the generation process for the entire tree
*
* Subclasses of this class generate makefiles for various
* platforms.
*/
class cmGlobalGenerator
{
public:
///! Free any memory allocated with the GlobalGenerator
cmGlobalGenerator();
virtual ~cmGlobalGenerator();
///! Create a local generator appropriate to this Global Generator
virtual cmLocalGenerator *CreateLocalGenerator();
///! Get the name for this generator
virtual const char *GetName() const { return "Generic"; };
/** Get the documentation entry for this generator. */
virtual void GetDocumentation(cmDocumentationEntry& entry) const;
/**
* Create LocalGenerators and process the CMakeLists files. This does not
* actually produce any makefiles, DSPs, etc.
*/
virtual void Configure();
/**
* Generate the all required files for building this project/tree. This
* basically creates a series of LocalGenerators for each directory and
* requests that they Generate.
*/
virtual void Generate();
/**
* Set/Get and Clear the enabled languages.
*/
void SetLanguageEnabled(const char*, cmMakefile* mf);
bool GetLanguageEnabled(const char*);
void ClearEnabledLanguages();
void GetEnabledLanguages(std::vector<std::string>& lang);
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string>const& languages,
cmMakefile *);
/**
* Try to determine system infomation, get it from another generator
*/
virtual void EnableLanguagesFromGenerator(cmGlobalGenerator *gen);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
virtual int TryCompile(const char *srcdir, const char *bindir,
const char *projectName, const char *targetName,
std::string *output, cmMakefile* mf);
/**
* Build a file given the following information. This is a more direct call
* that is used by both CTest and TryCompile. If target name is NULL or
* empty then all is assumed. clean indicates if a "make clean" should be
* done first.
*/
virtual int Build(const char *srcdir, const char *bindir,
const char *projectName, const char *targetName,
std::string *output,
const char *makeProgram, const char *config,
bool clean, bool fast);
virtual std::string GenerateBuildCommand
(const char* makeProgram,
const char *projectName, const char* additionalOptions,
const char *targetName,
const char* config, bool ignoreErrors, bool fast);
///! Set the CMake instance
void SetCMakeInstance(cmake *cm);
///! Get the CMake instance
cmake *GetCMakeInstance() { return this->CMakeInstance; };
void SetConfiguredFilesPath(const char* s){this->ConfiguredFilesPath = s;}
cmLocalGenerator* GetLocalGenerator(int p) {
return this->LocalGenerators[p];}
void GetLocalGenerators(std::vector<cmLocalGenerator *>&g) {
g = this->LocalGenerators;}
void AddLocalGenerator(cmLocalGenerator *lg);
void AddInstallComponent(const char* component);
void EnableInstallTarget();
static int s_TryCompileTimeout;
bool GetForceUnixPaths() {return this->ForceUnixPaths;}
bool GetToolSupportsColor() { return this->ToolSupportsColor; }
///! return the language for the given extension
const char* GetLanguageFromExtension(const char* ext);
///! is an extension to be ignored
bool IgnoreFile(const char* ext);
///! What is the preference for linkers and this language (None or Prefered)
const char* GetLinkerPreference(const char* lang);
///! What is the output extension for a given language.
const char* GetLanguageOutputExtensionForLanguage(const char* lang);
///! What is the output extension for a given source file extension.
const char* GetLanguageOutputExtensionFromExtension(const char* lang);
///! What is the configurations directory variable called?
virtual const char* GetCMakeCFGInitDirectory() { return "."; }
/**
* Convert the given remote path to a relative path with respect to
* the given local path. The local path must be given in component
* form (see SystemTools::SplitPath) without a trailing slash. The
* remote path must use forward slashes and not already be escaped
* or quoted.
*/
std::string ConvertToRelativePath(const std::vector<std::string>& local,
const char* remote);
/** Get whether the generator should use a script for link commands. */
bool GetUseLinkScript() { return this->UseLinkScript; }
/** Get whether the generator should produce special marks on rules
producing symbolic (non-file) outputs. */
bool GetNeedSymbolicMark() { return this->NeedSymbolicMark; }
/*
* Determine what program to use for building the project.
*/
void FindMakeProgram(cmMakefile*);
///! Find a target by name by searching the local generators.
cmTarget* FindTarget(const char* project, const char* name);
/** If check to see if the target is linked to by any other
target in the project */
bool IsDependedOn(const char* project, cmTarget* target);
///! Find a local generator by its startdirectory
cmLocalGenerator* FindLocalGenerator(const char* start_dir);
/** Append the subdirectory for the given configuration. If anything is
appended the given prefix and suffix will be appended around it, which
is useful for leading or trailing slashes. */
virtual void AppendDirectoryForConfig(const char* prefix,
const char* config,
const char* suffix,
std::string& dir);
/** Get the manifest of all targets that will be built for each
configuration. This is valid during generation only. */
cmTargetManifest const& GetTargetManifest() { return this->TargetManifest; }
void AddTarget(cmTargets::value_type &v) {
this->TotalTargets[v.first] = &v.second;};
/** Support for multiple custom command outputs. */
virtual void CheckMultipleOutputs(cmMakefile* mf, bool verbose);
virtual const char* GetAllTargetName() { return "ALL_BUILD"; }
virtual const char* GetInstallTargetName() { return "INSTALL"; }
virtual const char* GetInstallLocalTargetName() { return 0; }
virtual const char* GetPreinstallTargetName() { return 0; }
virtual const char* GetTestTargetName() { return "RUN_TESTS"; }
virtual const char* GetPackageTargetName() { return "PACKAGE"; }
virtual const char* GetPackageSourceTargetName(){ return 0; }
virtual const char* GetEditCacheTargetName() { return 0; }
virtual const char* GetRebuildCacheTargetName() { return 0; }
protected:
// Fill the ProjectMap, this must be called after LocalGenerators
// has been populated.
void FillProjectMap();
bool IsExcluded(cmLocalGenerator* root, cmLocalGenerator* gen);
void ConfigureRelativePaths();
bool RelativePathsConfigured;
void SetupTests();
void CreateDefaultGlobalTargets(cmTargets* targets);
cmTarget CreateGlobalTarget(const char* name, const char* message,
const cmCustomCommandLines* commandLines,
std::vector<std::string> depends, bool depends_on_all = false);
bool NeedSymbolicMark;
bool UseLinkScript;
bool ForceUnixPaths;
bool ToolSupportsColor;
cmStdString FindMakeProgramFile;
cmStdString ConfiguredFilesPath;
cmake *CMakeInstance;
std::vector<cmLocalGenerator *> LocalGenerators;
// map from project name to vector of local generators in that project
std::map<cmStdString, std::vector<cmLocalGenerator*> > ProjectMap;
// Set of named installation components requested by the project.
std::set<cmStdString> InstallComponents;
bool InstallTargetEnabled;
// Manifest of all targets that will be built for each configuration.
// This is computed just before local generators generate.
cmTargetManifest TargetManifest;
private:
// If you add a new map here, make sure it is copied
// in EnableLanguagesFromGenerator
std::map<cmStdString, bool> IgnoreExtensions;
std::map<cmStdString, bool> LanguageEnabled;
std::map<cmStdString, cmStdString> OutputExtensions;
std::map<cmStdString, cmStdString> LanguageToOutputExtension;
std::map<cmStdString, cmStdString> ExtensionToLanguage;
std::map<cmStdString, cmStdString> LanguageToLinkerPreference;
// The paths to the tops of the source and binary trees used for
// relative path computation. A path must be either in the source
// tree or the build tree to be converted to a relative path. The
// ConfigureRelativePaths method may set these to be empty when
// using relative paths is unsafe.
std::string RelativePathTopSource;
std::string RelativePathTopBinary;
// this is used to improve performance
std::map<cmStdString,cmTarget *> TotalTargets;
};
#endif
|