File: FindLua50.cmake

package info (click to toggle)
cmake 3.0.2-1%2Bdeb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 44,060 kB
  • ctags: 30,180
  • sloc: cpp: 160,392; ansic: 149,082; yacc: 3,254; sh: 2,825; xml: 2,427; lex: 1,234; python: 449; lisp: 267; objc: 134; f90: 105; fortran: 101; perl: 99; makefile: 71; tcl: 55; asm: 28; php: 25; ruby: 22; java: 20
file content (108 lines) | stat: -rw-r--r-- 2,890 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
#.rst:
# FindLua50
# ---------
#
#
#
# Locate Lua library This module defines
#
# ::
#
#   LUA50_FOUND, if false, do not try to link to Lua
#   LUA_LIBRARIES, both lua and lualib
#   LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
#
#
#
# Note that the expected include convention is
#
# ::
#
#   #include "lua.h"
#
# and not
#
# ::
#
#   #include <lua/lua.h>
#
# This is because, the lua location is not standardized and may exist in
# locations other than lua/

#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
#  License text for the above reference.)

find_path(LUA_INCLUDE_DIR lua.h
  HINTS
    ENV LUA_DIR
  PATH_SUFFIXES include/lua50 include/lua5.0 include/lua5 include/lua include
  PATHS
  ~/Library/Frameworks
  /Library/Frameworks
  /sw # Fink
  /opt/local # DarwinPorts
  /opt/csw # Blastwave
  /opt
)

find_library(LUA_LIBRARY_lua
  NAMES lua50 lua5.0 lua-5.0 lua5 lua
  HINTS
    ENV LUA_DIR
  PATH_SUFFIXES lib
  PATHS
  ~/Library/Frameworks
  /Library/Frameworks
  /sw
  /opt/local
  /opt/csw
  /opt
)

# In an OS X framework, lualib is usually included as part of the framework
# (like GLU in OpenGL.framework)
if(${LUA_LIBRARY_lua} MATCHES "framework")
  set( LUA_LIBRARIES "${LUA_LIBRARY_lua}" CACHE STRING "Lua framework")
else()
  find_library(LUA_LIBRARY_lualib
    NAMES lualib50 lualib5.0 lualib5 lualib
    HINTS
      ENV LUALIB_DIR
      ENV LUA_DIR
    PATH_SUFFIXES lib
    PATHS
    /sw
    /opt/local
    /opt/csw
    /opt
  )
  if(LUA_LIBRARY_lualib AND LUA_LIBRARY_lua)
    # include the math library for Unix
    if(UNIX AND NOT APPLE)
      find_library(MATH_LIBRARY_FOR_LUA m)
      set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua};${MATH_LIBRARY_FOR_LUA}" CACHE STRING "This is the concatentation of lua and lualib libraries")
    # For Windows and Mac, don't need to explicitly include the math library
    else()
      set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua}" CACHE STRING "This is the concatentation of lua and lualib libraries")
    endif()
  endif()
endif()


include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua50  DEFAULT_MSG  LUA_LIBRARIES LUA_INCLUDE_DIR)

mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES)