File: FindosgManipulator.cmake

package info (click to toggle)
cmake 3.13.4-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 77,660 kB
  • sloc: ansic: 271,692; cpp: 195,350; yacc: 3,203; sh: 3,078; xml: 2,586; python: 1,182; lex: 1,138; asm: 370; lisp: 275; perl: 226; java: 197; f90: 175; objc: 157; cs: 124; fortran: 113; makefile: 81; pascal: 63; tcl: 55; php: 25; ruby: 22
file content (46 lines) | stat: -rw-r--r-- 1,883 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.

#.rst:
# FindosgManipulator
# ------------------
#
#
#
# This is part of the Findosg* suite used to find OpenSceneGraph
# components.  Each component is separate and you must opt in to each
# module.  You must also opt into OpenGL and OpenThreads (and Producer
# if needed) as these modules won't do it for you.  This is to allow you
# control over your own system piece by piece in case you need to opt
# out of certain components or change the Find behavior for a particular
# module (perhaps because the default FindOpenGL.cmake module doesn't
# work with your system as an example).  If you want to use a more
# convenient module that includes everything, use the
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate osgManipulator This module defines
#
# OSGMANIPULATOR_FOUND - Was osgManipulator found?
# OSGMANIPULATOR_INCLUDE_DIR - Where to find the headers
# OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator
# (use this)
#
# OSGMANIPULATOR_LIBRARY - The osgManipulator library
# OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library
#
# $OSGDIR is an environment variable that would correspond to the
# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.

# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgManipulator/TrackballDragger>

include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH   (OSGMANIPULATOR osgManipulator/TrackballDragger)
OSG_FIND_LIBRARY(OSGMANIPULATOR osgManipulator)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgManipulator DEFAULT_MSG
    OSGMANIPULATOR_LIBRARY OSGMANIPULATOR_INCLUDE_DIR)