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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudio15Generator_h
#define cmGlobalVisualStudio15Generator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <string>
#include "cmGlobalVisualStudio14Generator.h"
#include "cmVSSetupHelper.h"
class cmGlobalGeneratorFactory;
class cmake;
/** \class cmGlobalVisualStudio15Generator */
class cmGlobalVisualStudio15Generator : public cmGlobalVisualStudio14Generator
{
public:
cmGlobalVisualStudio15Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
bool MatchesGeneratorName(const std::string& name) const override;
void WriteSLNHeader(std::ostream& fout) override;
const char* GetToolsVersion() override { return "15.0"; }
bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override;
bool GetVSInstance(std::string& dir) const;
bool IsDefaultToolset(const std::string& version) const override;
std::string GetAuxiliaryToolset() const override;
protected:
bool InitializeWindows(cmMakefile* mf) override;
bool SelectWindowsStoreToolset(std::string& toolset) const override;
const char* GetIDEVersion() override { return "15.0"; }
// Used to verify that the Desktop toolset for the current generator is
// installed on the machine.
bool IsWindowsDesktopToolsetInstalled() const override;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsStoreToolsetInstalled() const;
// Check for a Win 8 SDK known to the registry or VS installer tool.
bool IsWin81SDKInstalled() const;
std::string GetWindows10SDKMaxVersion() const override;
std::string FindMSBuildCommand() override;
std::string FindDevEnvCommand() override;
private:
class Factory;
mutable cmVSSetupAPIHelper vsSetupAPIHelper;
};
#endif
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