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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file LICENSE.rst or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include "cmCPackGenerator.h"
/** \class cmCPackRPMGenerator
* \brief A generator for RPM packages
* The idea of the CPack RPM generator is to use
* as minimal C++ code as possible.
* Ideally the C++ part of the CPack RPM generator
* will only 'execute' (aka ->ReadListFile) several
* CMake macros files.
*/
class cmCPackRPMGenerator : public cmCPackGenerator
{
public:
cmCPackTypeMacro(cmCPackRPMGenerator, cmCPackGenerator);
/**
* Construct generator
*/
cmCPackRPMGenerator();
~cmCPackRPMGenerator() override;
static bool CanGenerate()
{
#ifdef __APPLE__
// on MacOS enable CPackRPM iff rpmbuild is found
std::vector<std::string> locations;
locations.emplace_back("/sw/bin"); // Fink
locations.emplace_back("/opt/local/bin"); // MacPorts
return !cmSystemTools::FindProgram("rpmbuild").empty();
#else
// legacy behavior on other systems
return true;
#endif
}
protected:
int InitializeInternal() override;
int PackageFiles() override;
/**
* This method factors out the work done in component packaging case.
*/
int PackageOnePack(std::string const& initialToplevel,
std::string const& packageName);
/**
* The method used to package files when component
* install is used. This will create one
* archive for each component group.
*/
int PackageComponents(bool ignoreGroup);
/**
* Special case of component install where all
* components will be put in a single installer.
*/
int PackageComponentsAllInOne(std::string const& compInstDirName);
char const* GetOutputExtension() override { return ".rpm"; }
std::string GetSanitizedDirOrFileName(std::string const& name,
bool isFullName = true) const override;
bool SupportsComponentInstallation() const override;
std::string GetComponentInstallSuffix(
std::string const& componentName) override;
std::string GetComponentInstallDirNameSuffix(
std::string const& componentName) override;
void AddGeneratedPackageNames();
};
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