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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file LICENSE.rst or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include <cm/optional>
#include <cm/string_view>
#include "cmDocumentationEntry.h"
#include "cmGlobalGenerator.h"
#include "cmTransformDepfile.h"
#include "cmValue.h"
#include "cmXCodeObject.h"
class cmCustomCommand;
class cmCustomCommandGenerator;
class cmGeneratorTarget;
class cmGlobalGeneratorFactory;
class cmLocalGenerator;
class cmMakefile;
class cmSourceFile;
class cmSourceGroup;
class cmake;
/** \class cmGlobalXCodeGenerator
* \brief Write a Unix makefiles.
*
* cmGlobalXCodeGenerator manages Xcode build process for a tree
*/
class cmGlobalXCodeGenerator : public cmGlobalGenerator
{
public:
cmGlobalXCodeGenerator(cmake* cm, std::string const& version_string,
unsigned int version_number);
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();
cmGlobalXCodeGenerator(cmGlobalXCodeGenerator const&) = delete;
cmGlobalXCodeGenerator const& operator=(cmGlobalXCodeGenerator const&) =
delete;
//! Get the name for the generator.
std::string GetName() const override
{
return cmGlobalXCodeGenerator::GetActualName();
}
static std::string GetActualName() { return "Xcode"; }
/** Get the documentation entry for this generator. */
static cmDocumentationEntry GetDocumentation();
//! Create a local generator appropriate to this Global Generator
std::unique_ptr<cmLocalGenerator> CreateLocalGenerator(
cmMakefile* mf) override;
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
bool optional) override;
/**
* Open a generated IDE project given the following information.
*/
bool Open(std::string const& bindir, std::string const& projectName,
bool dryRun) override;
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
std::vector<GeneratedMakeCommand> GenerateBuildCommand(
std::string const& makeProgram, std::string const& projectName,
std::string const& projectDir, std::vector<std::string> const& targetNames,
std::string const& config, int jobs, bool verbose,
cmBuildOptions const& buildOptions = cmBuildOptions(),
std::vector<std::string> const& makeOptions =
std::vector<std::string>()) override;
/** Append the subdirectory for the given configuration. */
void AppendDirectoryForConfig(std::string const& prefix,
std::string const& config,
std::string const& suffix,
std::string& dir) override;
bool FindMakeProgram(cmMakefile*) override;
//! What is the configurations directory variable called?
char const* GetCMakeCFGIntDir() const override;
//! expand CFGIntDir
std::string ExpandCFGIntDir(std::string const& str,
std::string const& config) const override;
void SetCurrentLocalGenerator(cmLocalGenerator*);
/** Return true if the generated build tree may contain multiple builds.
i.e. "Can I build Debug and Release in the same tree?" */
bool IsMultiConfig() const override;
bool IsXcode() const override { return true; }
bool HasKnownObjectFileLocation(cmTarget const&,
std::string* reason) const override;
bool IsIPOSupported() const override { return true; }
bool UseEffectivePlatformName(cmMakefile* mf) const override;
bool ShouldStripResourcePath(cmMakefile*) const override;
/**
* Used to determine if this generator supports DEPFILE option.
*/
bool SupportsCustomCommandDepfile() const override { return true; }
cm::optional<cmDepfileFormat> DepfileFormat() const override
{
return this->XcodeBuildSystem == BuildSystem::One
? cmDepfileFormat::MakeDepfile
: cmDepfileFormat::GccDepfile;
}
bool SetSystemName(std::string const& s, cmMakefile* mf) override;
bool SetGeneratorToolset(std::string const& ts, bool build,
cmMakefile* mf) override;
void AppendFlag(std::string& flags, std::string const& flag) const;
cmValue GetDebuggerWorkingDirectory(cmGeneratorTarget* gt) const override;
enum class BuildSystem
{
One = 1,
Twelve = 12,
};
protected:
void AddExtraIDETargets() override;
void Generate() override;
private:
enum EmbedActionFlags
{
NoActionOnCopyByDefault = 0,
CodeSignOnCopyByDefault = 1,
RemoveHeadersOnCopyByDefault = 2,
};
bool ParseGeneratorToolset(std::string const& ts, cmMakefile* mf);
bool ProcessGeneratorToolsetField(std::string const& key,
std::string const& value, cmMakefile* mf);
cmXCodeObject* CreateOrGetPBXGroup(cmGeneratorTarget* gtgt,
cmSourceGroup* sg);
cmXCodeObject* CreatePBXGroup(cmXCodeObject* parent,
std::string const& name);
bool CreateGroups(std::vector<cmLocalGenerator*>& generators);
std::string XCodeEscapePath(std::string const& p);
std::string RelativeToSource(std::string const& p);
std::string RelativeToRootBinary(std::string const& p);
std::string RelativeToBinary(std::string const& p);
void CreateCustomCommands(
cmXCodeObject* buildPhases, cmXCodeObject* sourceBuildPhase,
cmXCodeObject* headerBuildPhase, cmXCodeObject* resourceBuildPhase,
std::vector<cmXCodeObject*> const& contentBuildPhases,
cmXCodeObject* frameworkBuildPhase, cmGeneratorTarget* gtgt);
std::string ComputeInfoPListLocation(cmGeneratorTarget* target);
void AddCommandsToBuildPhase(cmXCodeObject* buildphase,
cmGeneratorTarget* target,
std::vector<cmCustomCommand> const& commands,
char const* commandFileName);
void CreateCustomRulesMakefile(char const* makefileBasename,
cmGeneratorTarget* target,
std::vector<cmCustomCommand> const& commands,
std::string const& configName);
cmXCodeObject* FindXCodeTarget(cmGeneratorTarget const*);
std::string GetObjectId(cmXCodeObject::PBXType ptype, cm::string_view key);
std::string GetOrCreateId(std::string const& name, std::string const& id);
// create cmXCodeObject from these functions so that memory can be managed
// correctly. All objects created are stored in this->XCodeObjects.
cmXCodeObject* CreateObject(cmXCodeObject::PBXType ptype,
cm::string_view key = {});
cmXCodeObject* CreateObject(cmXCodeObject::Type type);
cmXCodeObject* CreateString(cm::string_view s);
cmXCodeObject* CreateObjectReference(cmXCodeObject*);
cmXCodeObject* CreateFlatClone(cmXCodeObject*);
cmXCodeObject* CreateXCodeTarget(cmGeneratorTarget* gtgt,
cmXCodeObject* buildPhases);
void ForceLinkerLanguages() override;
void ForceLinkerLanguage(cmGeneratorTarget* gtgt);
char const* GetTargetLinkFlagsVar(cmGeneratorTarget const* target) const;
char const* GetTargetFileType(cmGeneratorTarget* target);
cm::string_view GetTargetProductType(cmGeneratorTarget* target);
std::string AddConfigurations(cmXCodeObject* target,
cmGeneratorTarget* gtgt);
void AppendOrAddBuildSetting(cmXCodeObject* settings, char const* attr,
cmXCodeObject* value);
void AppendBuildSettingAttribute(cmXCodeObject* settings,
char const* attribute, cmXCodeObject* attr,
cmXCodeObject* value);
void AppendBuildSettingAttribute(cmXCodeObject* target, char const* attr,
cmXCodeObject* value,
std::string const& configName);
void InheritBuildSettingAttribute(cmXCodeObject* target,
char const* attribute);
cmXCodeObject* CreateUtilityTarget(cmGeneratorTarget* gtgt);
void AddDependAndLinkInformation(cmXCodeObject* target);
void AddEmbeddedObjects(cmXCodeObject* target,
std::string const& copyFilesBuildPhaseName,
std::string const& embedPropertyName,
std::string const& dstSubfolderSpec,
int actionsOnByDefault,
std::string const& defaultDstPath = "");
void AddEmbeddedFrameworks(cmXCodeObject* target);
void AddEmbeddedPlugIns(cmXCodeObject* target);
void AddEmbeddedAppExtensions(cmXCodeObject* target);
void AddEmbeddedExtensionKitExtensions(cmXCodeObject* target);
void AddEmbeddedResources(cmXCodeObject* target);
void AddEmbeddedXPCServices(cmXCodeObject* target);
void AddPositionIndependentLinkAttribute(cmGeneratorTarget* target,
cmXCodeObject* buildSettings,
std::string const& configName);
void CreateGlobalXCConfigSettings(cmLocalGenerator* root,
cmXCodeObject* config,
std::string const& configName);
void CreateTargetXCConfigSettings(cmGeneratorTarget* target,
cmXCodeObject* config,
std::string const& configName);
void CreateBuildSettings(cmGeneratorTarget* gtgt,
cmXCodeObject* buildSettings,
std::string const& buildType);
std::string ExtractFlag(char const* flag, std::string& flags);
std::string ExtractFlagRegex(char const* exp, int matchIndex,
std::string& flags);
void FilterConfigurationAttribute(std::string const& configName,
std::string& attribute);
void SortXCodeObjects();
// delete all objects in the this->XCodeObjects vector.
void ClearXCodeObjects();
bool CreateXCodeObjects(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
void OutputXCodeProject(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
// Write shared scheme files for all the native targets
// return true if any were written
bool OutputXCodeSharedSchemes(std::string const& xcProjDir,
cmLocalGenerator* root);
void OutputXCodeWorkspaceSettings(std::string const& xcProjDir,
bool hasGeneratedSchemes);
void WriteXCodePBXProj(std::ostream& fout, cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
cmXCodeObject* CreateXCodeFileReferenceFromPath(std::string const& fullpath,
cmGeneratorTarget* target,
std::string const& lang,
cmSourceFile* sf);
cmXCodeObject* CreateXCodeBuildFileFromPath(std::string const& fullpath,
cmGeneratorTarget* target,
std::string const& lang,
cmSourceFile* sf);
cmXCodeObject* CreateXCodeFileReference(cmSourceFile* sf,
cmGeneratorTarget* target);
cmXCodeObject* CreateXCodeSourceFile(cmLocalGenerator* gen, cmSourceFile* sf,
cmGeneratorTarget* gtgt);
void AddXCodeProjBuildRule(cmGeneratorTarget* target,
std::vector<cmSourceFile*>& sources) const;
bool CreateXCodeTargets(cmLocalGenerator* gen, std::vector<cmXCodeObject*>&);
bool CreateXCodeTarget(cmGeneratorTarget* gtgt,
std::vector<cmXCodeObject*>&);
bool IsHeaderFile(cmSourceFile*);
void AddDependTarget(cmXCodeObject* target, cmXCodeObject* dependTarget);
void CreateXCodeDependHackMakefile(std::vector<cmXCodeObject*>& targets);
bool SpecialTargetEmitted(std::string const& tname);
void SetGenerationRoot(cmLocalGenerator* root);
void AddExtraTargets(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& gens);
cmXCodeObject* CreateLegacyRunScriptBuildPhase(
char const* name, char const* name2, cmGeneratorTarget* target,
std::vector<cmCustomCommand> const&);
void CreateRunScriptBuildPhases(cmXCodeObject* buildPhases,
cmGeneratorTarget const* gt);
void CreateRunScriptBuildPhases(cmXCodeObject* buildPhases,
cmSourceFile const* sf,
cmGeneratorTarget const* gt,
std::set<cmSourceFile const*>& visited);
cmXCodeObject* CreateRunScriptBuildPhase(cmSourceFile const* sf,
cmGeneratorTarget const* gt,
cmCustomCommand const& cc);
cmXCodeObject* CreateRunScriptBuildPhase(
std::string const& name, cmGeneratorTarget const* gt,
std::vector<cmCustomCommand> const& commands,
std::vector<std::string> const& depends = {});
std::string ConstructScript(cmCustomCommandGenerator const& ccg);
void CreateReRunCMakeFile(cmLocalGenerator* root,
std::vector<cmLocalGenerator*> const& gens);
std::string LookupFlags(std::string const& varNamePrefix,
std::string const& varNameLang,
std::string const& varNameSuffix,
cmGeneratorTarget const* gt);
class Factory;
class BuildObjectListOrString;
friend class BuildObjectListOrString;
void AppendDefines(BuildObjectListOrString& defs, char const* defines_list,
bool dflag = false);
void AppendDefines(BuildObjectListOrString& defs,
std::vector<std::string> const& defines,
bool dflag = false);
void ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const override;
protected:
char const* GetInstallTargetName() const override { return "install"; }
char const* GetPackageTargetName() const override { return "package"; }
unsigned int XcodeVersion;
std::string VersionString;
std::set<std::string> XCodeObjectIDs;
std::vector<std::unique_ptr<cmXCodeObject>> XCodeObjects;
cmXCodeObject* RootObject;
BuildSystem XcodeBuildSystem = BuildSystem::One;
private:
std::string GetAppleSpecificPlatformName();
std::string const& GetXcodeBuildCommand();
std::string FindXcodeBuildCommand();
std::string XcodeBuildCommand;
bool XcodeBuildCommandInitialized;
void PrintCompilerAdvice(std::ostream&, std::string const&,
cmValue) const override
{
}
std::string GetLibraryOrFrameworkPath(std::string const& path) const;
std::string GetSymrootDir() const;
std::string GetTargetTempDir(cmGeneratorTarget const* gt,
std::string const& configName) const;
static std::string GetDeploymentPlatform(cmMakefile const* mf);
void ComputeArchitectures(cmMakefile* mf);
void ComputeObjectDirArch(cmMakefile* mf);
void addObject(std::unique_ptr<cmXCodeObject> obj);
std::string PostBuildMakeTarget(std::string const& tName,
std::string const& configName);
cmXCodeObject* MainGroupChildren;
cmXCodeObject* FrameworkGroup;
cmXCodeObject* ResourcesGroup;
cmMakefile* CurrentMakefile;
cmLocalGenerator* CurrentLocalGenerator;
cmLocalGenerator* CurrentRootGenerator = nullptr;
std::vector<std::string> CurrentConfigurationTypes;
std::string CurrentReRunCMakeMakefile;
std::string CurrentXCodeHackMakefile;
std::string CurrentProject;
std::set<std::string> TargetDoneSet;
std::map<std::string, cmXCodeObject*> GroupMap;
std::map<std::string, cmXCodeObject*> GroupNameMap;
std::map<std::string, cmXCodeObject*> TargetGroup;
std::map<std::string, cmXCodeObject*> FileRefs;
std::map<std::string, cmXCodeObject*> ExternalLibRefs;
std::map<cmGeneratorTarget const*, cmXCodeObject*> XCodeObjectMap;
std::map<cmXCodeObject*, cmXCodeObject*> FileRefToBuildFileMap;
std::map<cmXCodeObject*, cmXCodeObject*> FileRefToEmbedBuildFileMap;
std::vector<std::string> Architectures;
std::string ObjectDirArchDefault;
std::string ObjectDirArch;
std::string SystemName;
std::string GeneratorToolset;
std::vector<std::string> EnabledLangs;
std::map<cmGeneratorTarget const*, std::set<cmSourceFile const*>>
CommandsVisited;
std::map<cmSourceFile const*, std::set<cmGeneratorTarget const*>>
CustomCommandRoots;
};
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